Garry's Mod

Garry's Mod

Dishonored_Jump
11-19 van 19 items weergegeven
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Update: 9 apr 2023 om 23:53

ShakeView no longer affects TFA weapons
Fixed the double jump bug

Update: 3 apr 2023 om 1:44

Can be deactivated / activated
1. Climb low obstacles
2. Climb high obstacles
3. Cross obstacles

Update: 1 apr 2023 om 4:28

1.Optimize most of the code
My steam dosen't working,anyway,Thanks for support!

Update: 29 mrt 2023 om 6:40

Add Client Shake View mode(Default deactivate,more smooth but may effect weapons like TFA)

Update: 27 mrt 2023 om 21:57

This will deactivate when noclip

Update: 27 mrt 2023 om 11:51

None Provided

Update: 27 mrt 2023 om 11:04

Optimize partial code
Interpolation mode adds vertical jam detection
Improved double jump and rebound and reduced useless console variables
First acceleration can be used alone
Add fall damage
The new climbing mode allows you to climb more positions!
Add tunable parameters
1. Climbing Mode:
1- Set speed (smooth, can climb more, but may hit walls, multiplayer may have lag)
0- Set coordinates (may get stuck)

Update: 25 mrt 2023 om 23:51

Move the configuration menu to Utilities
Fixed DDSS iteration judgment
Modify the foothold tendency (change the order of judgment), so that the forward type selects the closer foothold and the backward type selects the further foothold
Add low climbing sound effect
Add tunable parameters
1. activate high climbing sound effect
2. activate low climbing sound effect
3. Low climbing view punch
4. High climbing view punch

Update: 25 mrt 2023 om 8:36

Initial addon creation.