RimWorld

RimWorld

Guns Galore - Core
Showing 21-30 of 36 entries
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Update: 5 Aug, 2023 @ 3:03am

- Added WeaponSwitch.DLL, a highly customizable comp that lets WeaponDefs change into other WeaponDefs. Currently used to simulate the attachment of suppressors, bayonets, and rifle grenade projectors, as well as some folding stocks.
- Reworked weapon spawn rates across all mods
- (CE) New ammo: 12 Gauge & 20 Gauge Black Powder, .30 LMP, .41 JMP, 120mm BAT, 22mm Rifle Grenade

Update: 23 Jun, 2023 @ 12:51pm

Fixed the worktables using crafting instead of smithing.

Update: 22 Jun, 2023 @ 11:56am

Updated to support CE version 1.4.5.3

Update: 3 Jun, 2023 @ 7:22pm

[Auto-generated text]: Update on 6/3/2023 10:22:36 PM.

Update: 23 May, 2023 @ 12:52pm

Fixed guns not being smeltable

Update: 20 May, 2023 @ 2:31pm

[Auto-generated text]: Update on 5/20/2023 5:31:46 PM.

Update: 2 May, 2023 @ 3:23pm

[Auto-generated text]: Update on 5/2/2023 6:23:38 PM.

Update: 26 Apr, 2023 @ 11:49am

[Auto-generated text]: Update on 4/26/2023 2:49:26 PM.

Update: 15 Apr, 2023 @ 11:47am

Getting ready for the next pack release

Update: 28 Mar, 2023 @ 6:14pm

- Added new ammunition types in preparation for the release of Guns Galore - American Civil War