RimWorld

RimWorld

Guns Galore - Core
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Uppdatering: 5 aug, 2023 @ 3:03

- Added WeaponSwitch.DLL, a highly customizable comp that lets WeaponDefs change into other WeaponDefs. Currently used to simulate the attachment of suppressors, bayonets, and rifle grenade projectors, as well as some folding stocks.
- Reworked weapon spawn rates across all mods
- (CE) New ammo: 12 Gauge & 20 Gauge Black Powder, .30 LMP, .41 JMP, 120mm BAT, 22mm Rifle Grenade

Uppdatering: 23 jun, 2023 @ 12:51

Fixed the worktables using crafting instead of smithing.

Uppdatering: 22 jun, 2023 @ 11:56

Updated to support CE version 1.4.5.3

Uppdatering: 3 jun, 2023 @ 19:22

[Auto-generated text]: Update on 6/3/2023 10:22:36 PM.

Uppdatering: 23 maj, 2023 @ 12:52

Fixed guns not being smeltable

Uppdatering: 20 maj, 2023 @ 14:31

[Auto-generated text]: Update on 5/20/2023 5:31:46 PM.

Uppdatering: 2 maj, 2023 @ 15:23

[Auto-generated text]: Update on 5/2/2023 6:23:38 PM.

Uppdatering: 26 apr, 2023 @ 11:49

[Auto-generated text]: Update on 4/26/2023 2:49:26 PM.

Uppdatering: 15 apr, 2023 @ 11:47

Getting ready for the next pack release

Uppdatering: 28 mar, 2023 @ 18:14

- Added new ammunition types in preparation for the release of Guns Galore - American Civil War