Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Extended Tech Tree Mod.
Showing 81-90 of 116 entries
< 1 ... 7  8  9  10  11  12 >
Update: 8 Nov, 2023 @ 4:04pm

Version 1.1.17

- Added the Small Sensor Array

- Fixed a crew management issue with the Advanced Missile Launcher where 2 of the missile types were not configurable.
- Slight rebalance of most hyperium powered weapons.
- Minor GUI edits done.
- Minor prepatching to prevent ETTM from crashing when the next patch is released.

Update: 30 Oct, 2023 @ 6:37am

Version 1.1.16

- Adds the Advanced Flak Cannon.
- Adds the Hyperium Powered Disruptor.

- Reduced the autodestruct timer for the Self Detonating Explosive Structure from 15 seconds to 10 seconds. This does not affect the standard Explosive Structure in any way, it still needs to be detonated manually.
- Some other minor changes here and there.

- Fixed an issue with the mod Sounds for Extended Tech Tree, that mod (of which I am not the author, just to clarify) crashed due to a missing file. Fix included adding a dummy file which will cause that mod to no longer crash.

Update: 27 Oct, 2023 @ 8:30am

Version 1.1.15.1

Very minor patch. Updated some of the UI elements of some of the new factories to make them easier to distinguish from some of the default factories.

No gameplay changes were made.

Update: 13 Oct, 2023 @ 2:20am

Version 1.1.15

Adds the Giga Thruster and the Advanced Giga Thruster.

Update: 21 Sep, 2023 @ 4:57am

Version 1.1.14 makes the following changes:


- Added the Advanced Railgun.


- Did some minor resorting of the tech tree to match up a bit better with the default game.

Update: 14 Sep, 2023 @ 2:52pm

Version 1.1.13 makes the following changes:

- Added Advanced Point Defense and Advanced Hyperium Powered Point Defense.
- Added auto-exploding Structure, which auto-explodes/dissolves 15 seconds after being build.

- Rebalanced the Hyperium Powered Point Defense hyperium consumption as it was wayyy too efficient (could almost be powered by a single hyperium indefinitely).
- Made the heavy steel, hardened steel and durasteel factory blueprint icons more distinguishable.

Update: 7 Sep, 2023 @ 1:54am

Version 1.1.12 makes the following changes:

- Added Fighter Cockpit
- Added Advanced Fighter Cockpit
- Added Advanced Hyperium Powered Cockpit

Other edits
- Changed the cost of the Advanced Conveyer from 4 steel, 1 tristeel and 1 hypercoil to 4 steel, 2 heavysteel and 1 hypercoil.
- Changed the cost of the Advanced Ion Beam Emitter from 45 steel, 15 tristeel, 15 silver coils and 2 diamond to 45 steel, 15 durasteel, 15 silver coils and 2 diamond.
- Made some edits to the unlock tree for the Hyperium Powered Cockpits to fit in the non-hyperium powered fighter cockpits and the Advanced Hyperium Powered Cockpit that are added by this patch so the tech tree is a bit more streamlined.

Update: 1 Sep, 2023 @ 8:52am

Version 1.1.11 makes the following changes:

- Added 1x1, 2x2, 3x2, 3x3, 4x3, 4x4 and 5x5 reinforced storage bays to the tech tree. Build using Hardened Steel, these storages are similar to the standard storage bays, but are 10% lighter and harder to damage or destroy. They are not as strong as real armor though.
These have a single unlock, so unlocking the reinforced storages will unlock them all at once.

Other edits
- Fixed some miscellaneous bugs here and there.

Update: 28 Aug, 2023 @ 1:55am

Version 1.1.10 adds the following:

- Added the Advanced Hyperium Powered Fighter Cockpit
- Added the Advanced Cockpit
- Added the Advanced Control Room
- Added the Advanced Bridge

Some balance changes to the tech tree for the Nuclear Powered Bridge and the Nuclear Powered Control Room:
- To unlock the Nuclear Powered Bridge, the standard Bridge also needs to be unlocked. Now the Nuclear Powered Bridge needs the standard Bridge and the Nuclear Powered Control Room to unlock.
- To unlock the Nuclear Powered Control Room, the standard Control Room now also needs to be unlocked. Now the Nuclear Powered Control Room requires the Control Room and the Hypercoil Factory to be unlocked.
- The Hyperium Powered Fighter Cockpit now no longer requires the Steel Smelter to be unlocked first.

- Fixed some minor graphics issues, including for the 5x5 storage when damaged.

Update: 23 Aug, 2023 @ 3:44pm

Version 1.1.9 adds the following:

- Added the Advanced Large Sensor Array

- Some balance changes to the large and advanced sensor arrays.

- Improved some statistics for all nuclear powered thrusters and advanced nuclear powered thrusters, so they will now correctly show no increase in required crewmembers, as nuclear powered thrusters need none.