Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Extended Tech Tree Mod.
Showing 111-119 of 119 entries
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Update: 9 Jun, 2023 @ 3:38am

Version 1.0.8 adds the Advanced Deck Cannon.

Update: 1 Jun, 2023 @ 12:24pm

- Advanced Cannons added (normal and large cannons)
- Advanced Ammo added for use in the advanced cannons
- Advanced Ammo Factory added to produce the advanced ammo. It consumes steel and sulfur.
- Advanced Fire Extinguisher added. It's more effective at helping your crew to put out fires.

- Fixed some errors in the naming of some of the asteroids (instead of Ag for silver, I had used As by accident which is a totally different element). The asteroids themselves are not changed.

Update: 26 May, 2023 @ 10:53am

Version 1.0.6 adds ammo storages to the game.
These are 1x1 storages that can store only 1 type of ammo, but can store 3 times as many compared to the standard 1x1 storage. These only come in 1x1 sizes.

Also added are a nuclear powered mining laser and an advanced nuclear powered mining laser.

Update: 24 Apr, 2023 @ 8:46am

Version 1.0.5 contains the following additions and edits:

- Sulfur powered mining laser added (can be used in reactorless ships).
- Hyperium powered mining laser added (can be used in reactorless ships).
- Advanced mining laser added.
- Sulfur powered small hyperdrive added. Consumes sulfur instead of batteries so sulfur and hyperium are needed to make a hyperjump (can be used in reactorless ships).
- Motion Mines cheaper to build, parallel to the ordinary mine buffs.
- Miscellaneous other changes, including some improved textual descriptions to item descriptions.

Update: 1 Apr, 2023 @ 4:25pm

Version 1.0.4 fixes a crash bug when trying to open the controls option in the menu screen.

Update: 31 Mar, 2023 @ 4:31am

Version 1.0.3 fixes a bug with the tracking of the motion mine and updates the compatible version numbers.

Update: 28 Mar, 2023 @ 3:01pm

1.0.2 is a bugfix patch, so nothing major new is added.
- The motion mine factory now consumes the correct amount of mine parts.
- The hyperium powered point defense now consumes the correct amount of power when firing and now doesn't deplete itself after just 1 or 2 quick salvoes.
- Some other minor changes.

Update: 22 Mar, 2023 @ 11:30am

Version 1.0.1

Motion Mines stack size 4 --> 8
Adv lasers added
Adv thrusters now consume and store the appropriate amount of power.
Nuclear Powered Bridge is now truely nuclear powered.
Adv capacitor now is easier to distinguish from the standard capacitor.
Trimmed a lot of excess files, making this file actually decrease in file size compared to the 1.0.0 version.
Miscellaneous other changes.

Update: 13 Mar, 2023 @ 2:52am

First Version