Garry's Mod

Garry's Mod

Terminator Nextbot
Viser 151-160 af 332 forekomster
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Opdatering: 16. okt. 2024 kl. 18:48

custom anim translation support
& remove debug print....

Opdatering: 15. okt. 2024 kl. 17:33

"Focus on enemies that have killed us."

Fix isTerminatorHunterKiller system
Also change from bool to int
Int climbs depending on how many bot kills a player has gotten
In effect, bots will focus down on dangerous enemies that have killed other bots

Make bots not switch to prop-obscured enemies if they already have a perfectly good enemy.

Cleanup player dropped weapons when all terminators die/are removed.

Opdatering: 14. okt. 2024 kl. 23:18

Farz detection tweaks
Fixes ignoring enemies on some maps
+minor optimisation

Opdatering: 13. okt. 2024 kl. 12:59

Tweak

Opdatering: 12. okt. 2024 kl. 13:10

Fix relations bug

Opdatering: 11. okt. 2024 kl. 12:50

enemy targeting tweaks

Opdatering: 10. okt. 2024 kl. 16:27

Small tweaks

Opdatering: 9. okt. 2024 kl. 20:18

Code cleanup + tweaks & optimisations

Cache nearby allies result
Dont take fall damage when fall damage is disabled....
Add term_DMG_ImmunityMask variable
Cache EnemyIsBoxedIn result
Yield inside understandSurroundings
Make bots DoNotDuplicate
Do enemy handler properly, no UpdateEnemyHandler bs.
Fodder enemies do awareness checks slower

Weapon firing tweaks
Made term shoot all engine override weapons in longer bursts.

Opdatering: 7. okt. 2024 kl. 14:53

Fix doppleganger targetid

Opdatering: 7. okt. 2024 kl. 13:12

Fix targeting bug.