Total War: WARHAMMER III

Total War: WARHAMMER III

Total Siege Redone
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Actualización: 6 SEP a las 10:38
por Incata

Actualización: 21 JUN a las 11:09
por Incata

A small change was made to see if it can resolve cases of excessively long sieges on recently rebuilt walled settlements (this is rare).
Also, a value left over from previous versions where towers were disabled on auto-resolve was fixed (this comes from the era when towers were disabled).

Actualización: 30 MAR a las 6:55
por Incata

Actualización: 24 DIC 2024 a las 10:46
por Incata

Updated for version 6
Some parameters have been modified with the intention of making the mod work as it did before, it has not been tested so I don't know if it will have a real impact, any feedback is appreciated.
The modification on units that allowed many more to use ladders or defend walls has been removed, this is now in a separate mod.

Actualización: 3 NOV 2024 a las 4:42
por Incata

Actualización: 24 AGO 2024 a las 16:03
por Incata

Actualización: 5 JUL 2024 a las 14:32
por Incata

Actualización: 5 MAY 2024 a las 14:08
por Incata

Actualización: 12 MAR 2024 a las 9:38
por Incata

Actualización: 24 NOV 2023 a las 18:51
por Incata

Updated for version 4.1

I think the only thing that affected this mod was the change to the jellyfish, but if you find anything else don't hesitate to leave it in the comments.