Total War: WARHAMMER III

Total War: WARHAMMER III

Total Siege Redone
Se afișează 1-10 din 21 intrări
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Actualizare: 6 sept. @ 10:38

Actualizare: 21 iun. @ 11:09

A small change was made to see if it can resolve cases of excessively long sieges on recently rebuilt walled settlements (this is rare).
Also, a value left over from previous versions where towers were disabled on auto-resolve was fixed (this comes from the era when towers were disabled).

Actualizare: 30 mart. @ 6:55

Actualizare: 24 dec. 2024 @ 10:46

Updated for version 6
Some parameters have been modified with the intention of making the mod work as it did before, it has not been tested so I don't know if it will have a real impact, any feedback is appreciated.
The modification on units that allowed many more to use ladders or defend walls has been removed, this is now in a separate mod.

Actualizare: 3 nov. 2024 @ 4:42

Actualizare: 24 aug. 2024 @ 16:03

Actualizare: 5 iul. 2024 @ 14:32

Actualizare: 5 mai 2024 @ 14:08

Actualizare: 12 mart. 2024 @ 9:38

Actualizare: 24 nov. 2023 @ 18:51

Updated for version 4.1

I think the only thing that affected this mod was the change to the jellyfish, but if you find anything else don't hesitate to leave it in the comments.