Total War: WARHAMMER III

Total War: WARHAMMER III

Total Siege Redone
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Aggiornamento: 6 set, 10:38

Aggiornamento: 21 giu, 11:09

A small change was made to see if it can resolve cases of excessively long sieges on recently rebuilt walled settlements (this is rare).
Also, a value left over from previous versions where towers were disabled on auto-resolve was fixed (this comes from the era when towers were disabled).

Aggiornamento: 30 mar, 6:55

Aggiornamento: 24 dic 2024, 10:46

Updated for version 6
Some parameters have been modified with the intention of making the mod work as it did before, it has not been tested so I don't know if it will have a real impact, any feedback is appreciated.
The modification on units that allowed many more to use ladders or defend walls has been removed, this is now in a separate mod.

Aggiornamento: 3 nov 2024, 4:42

Aggiornamento: 24 ago 2024, 16:03

Aggiornamento: 5 lug 2024, 14:32

Aggiornamento: 5 mag 2024, 14:08

Aggiornamento: 12 mar 2024, 9:38

Aggiornamento: 24 nov 2023, 18:51

Updated for version 4.1

I think the only thing that affected this mod was the change to the jellyfish, but if you find anything else don't hesitate to leave it in the comments.