Total War: WARHAMMER III

Total War: WARHAMMER III

Total Siege Redone
Viser 1–10 av 21 bidrag
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Oppdatering: 6. sep. @ 10.38

Oppdatering: 21. juni @ 11.09

A small change was made to see if it can resolve cases of excessively long sieges on recently rebuilt walled settlements (this is rare).
Also, a value left over from previous versions where towers were disabled on auto-resolve was fixed (this comes from the era when towers were disabled).

Oppdatering: 30. mars @ 6.55

Oppdatering: 24. des. 2024 @ 10.46

Updated for version 6
Some parameters have been modified with the intention of making the mod work as it did before, it has not been tested so I don't know if it will have a real impact, any feedback is appreciated.
The modification on units that allowed many more to use ladders or defend walls has been removed, this is now in a separate mod.

Oppdatering: 3. nov. 2024 @ 4.42

Oppdatering: 24. aug. 2024 @ 16.03

Oppdatering: 5. juli 2024 @ 14.32

Oppdatering: 5. mai 2024 @ 14.08

Oppdatering: 12. mars 2024 @ 9.38

Oppdatering: 24. nov. 2023 @ 18.51

Updated for version 4.1

I think the only thing that affected this mod was the change to the jellyfish, but if you find anything else don't hesitate to leave it in the comments.