Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

New World Empires - Fallen Giants
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Update: 24 Mar, 2023 @ 8:11am

Update: 21 Mar, 2023 @ 12:18am

Bye bye, Technocracy. You've been replaced with Electronics.

Update: 10 Mar, 2023 @ 7:52pm

Finalised appearances - but alternate unit appearances, different artillery units, etc not properly assigned. Our main priority at present is buildings.

- Only Chinese / Asian buildings done, but not Japanese or ROC ones.
- HED needs to be prioritised.
- What buildings are we importing in from Rise of the Moderns?

Update: 10 Mar, 2023 @ 7:20pm

New unit sets given:

Chinese unit styles assigned to Zhili, ROC

British / French: Estonia, Latvia
German: Lithuania, Czechia
Russian: Mongolia, Ukraine, White Russians

Update: 8 Mar, 2023 @ 8:39am

Combat music sorted. Just need to add vanlla soundtracks.

Update: 8 Mar, 2023 @ 6:34am

Startd sorting combat music.

Update: 8 Mar, 2023 @ 3:51am

Most economic theme music has been sorted.
Combat has not been dealt with although a few pieces were selected for such purpose.

Update: 3 Mar, 2023 @ 6:17pm

Updated buildings, with code from Swords of the Prophets for builds.
We will seek to add Azangara's Russian buildings first, cribbing it directly from his mod.

Update: 3 Mar, 2023 @ 5:41am

What possible buildings are there in this mod?

-Guard Tower
-Fortress
-Stockade
-Sentry Post / Kraal?

See https://fallofnationsron.fandom.com/wiki/Buildings/Cormodagor#Sentry_Post for more.

Update: 28 Feb, 2023 @ 9:21pm

https://629b08c6d929a.site123.me/ is being used to house this mod's wiki.