Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

New World Empires - Fallen Giants
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Update: 14 May @ 2:59am

Skins for conscripts added. So far, only continental European factions (eg Sweden, Czechoslovakia, France) may get them.
Also considering turning them into arty corps for certain guns, but that is well into the future.

Update: 12 May @ 10:30pm

New appearance fo hangar - did not like cghopk's trash. So we shunted his aside.

Update: 12 May @ 7:20pm

Blimps created for Project Stirling added, but only one model will be used.
Alas, I have not done the hangar. Something really needs to be done about this.

Update: 12 May @ 5:37am

Some materials uploaded for Rise of the Moderns. This is because, Rifled Gun received a change in icon appearance.

Update: 9 May @ 10:27am

some repairs made:

- Saint Charmond has a 2nd skin, based on one taken from our internal supplies.
- UVW for ansaldo 149/40 not satisfactory, original TGA missing. We have retouched it and it is ready for use.
- PAvesi tractors also found to be not properly rigged, we have taken it upon ourselves to re-rig them for animation.,

Update: 7 May @ 10:41am

Russian-accented English (VDV) uploaded for use with Russian mercenaries.
New skins uploaded, also we have started working on humanoids for A Wrong Turn (humans, mostly). In addition we craeted a Sino-Mongol infantryman. Probably for use with Fengtian forces but also a potential unit for use by Mongolia.

Update: 6 May @ 8:28pm

LMG/Assault units done butn our job has only just begun.

Other units required:

Carbine cavalry - definitely a must.
Lancer cavalry - again, also a must.

Worryingly, as many as 10 different models may be required.

Update: 5 May @ 8:18pm

So, some changes to our itinerary requirted:

CIVILIANS. A lot of factions use Scouts and whatnot that are not congruent with what Age of Darkness was or should be. Fix the caravans and the merchants, then proceed to fix the scouts.
BARRACKS. As mentioned before we need:

- Rifle infantry
- Assault infantry/SMG/LMG
- HMG? not done.
- Flamethrower?
- Light horse.

Scout? moved to Sentry Post.

Update: 5 May @ 9:50am

Update: 5 May @ 2:03am

LONG STORY SHORT......

- Nations got rejugged, with Ukraine losing a vast chunk of cities to Russia, Romania and Poland.....
- Dthe period is now set to 1920-1928, the years before China is unified.
- Tanks are prolly going to remain in this game for a long long time.

BUT TAHT POSES PROBLEMS WITH assault units.