Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

《西方帝国- 軍閥時代》
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更新:9 月 23 日 @ 上午 1:26
Robur Velvetclaw 發表

[25.23/9]
- balance.x is still in WIP although it is mostly finished.
- Reason is because some units are not complete. Russo-Ukrainian cavalry is still not properly balanced. Evzones still to be done.

更新:9 月 22 日 @ 下午 3:06
Robur Velvetclaw 發表

Evzones - checked and readjusted.

Only Russian cavalry units need to be audited and reformed.

更新:9 月 21 日 @ 下午 7:37
Robur Velvetclaw 發表

更新:9 月 21 日 @ 下午 7:23
Robur Velvetclaw 發表

更新:9 月 21 日 @ 下午 5:21
Robur Velvetclaw 發表

[25.22/9]
After nearly 3 years of protracted development, and a massive multimonth run, this mod is almost complete.

Only things left to do:

- Finish Wonders. Most Wonders do not have proper reqs, cost structures or WP contributions in place.
- Unit stats and balance rules are incomplete. We intend to do this on a tier-by-tier basis from now on.
- Wiki has not been completed .... and needs doing, soon.

OTHER ISSUES

Chinese units despite being present are incomplete.

- Honghuzi has no icon and no proper stats attached to it.
- Chinese sword militia has no models or icon either!

更新:9 月 21 日 @ 上午 7:39
Robur Velvetclaw 發表

[25.21/9]
Mainstream units are mostly done. Only Chinese rabble and Russian cossack units are now outstanding,

Units compiled:

Tiemaodui (Zhili clique)
NRA Infantry (Republic of China)

更新:9 月 21 日 @ 上午 1:42
Robur Velvetclaw 發表

更新:9 月 20 日 @ 下午 8:01
Robur Velvetclaw 發表

更新:9 月 20 日 @ 下午 12:31
Robur Velvetclaw 發表

更新:9 月 20 日 @ 上午 9:12
Robur Velvetclaw 發表

[25.21/9]
Mainstream units are mostly done. Only Chinese and Russian units are now outstanding!

Units added in this update:
o Tech lock for Flamethrowers: make sure you hit Level 3 Mil to get to them.
o Snipers, Sappers are available only at Level 6 Mil.
o AA Truck reinstated, all factions can raise them from an Armoury.