Stellaris
[BETA] Additional Vanilla Buildings - Unofficial
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Actualizare: 28 aug. @ 9:45

Version 1.7.8b


Adjusted scripted variables for jobs to Stellaris 4.x multiplier

Actualizare: 27 aug. @ 9:39

Version 1.7.8a


Correct override of vanill army buildings to allow them upgrade
Fixed missing way to upgrade commercial zone to higher tiers
Added gfx for Dread Encampment T2

Actualizare: 24 aug. @ 16:23

Version 1.7.8


Bugfixes and localization update

Actualizare: 24 aug. @ 15:34

Version 1.7.7


Added 4-6 tiers for engineering, physics and bio lab
Added 2-3 tiers for research efficiency and upkeep building

Actualizare: 23 aug. @ 12:16

Version 1.7.6b


Bugfixes

Actualizare: 22 aug. @ 13:52

Version 1.7.6a


Bugfixes

Actualizare: 20 aug. @ 11:12

Version 1.7.6


Updated to Stellaris 4.0.21
Wilderness don't supported yet
No new buildings yet, only those from 3.14

Don't recommended on long campaings

Actualizare: 11 ian. @ 11:07

Version 1.7.5


Added new tiers of Imperial Capitals.
Changes hierarchy and how to build them.
- From the vanilla last tier you can upgrade to imperial capital T1
- From the last avb tier and imperial capital you can upgrade to T2

Imperial Capital T1 is used only to upgrade buildings that need maximum fully upgraded capital.
Imperial Capital T2 is used to build to max needed capital.
That mean Imperial Capital T1 allows a lower amount of buildings to be upgraded.

Actualizare: 4 ian. @ 18:00



added special variable to better work with Merger of Rules

Actualizare: 27 dec. 2024 @ 11:33



added scripted trigger to be detect by Merger of Rules