Stellaris

Stellaris

[BETA] Additional Vanilla Buildings - Unofficial
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Pembaruan: 30 Agu @ 11:08am

Pembaruan: 28 Agu @ 9:45am

Version 1.7.8b


Adjusted scripted variables for jobs to Stellaris 4.x multiplier

Pembaruan: 27 Agu @ 9:39am

Version 1.7.8a


Correct override of vanill army buildings to allow them upgrade
Fixed missing way to upgrade commercial zone to higher tiers
Added gfx for Dread Encampment T2

Pembaruan: 24 Agu @ 4:23pm

Version 1.7.8


Bugfixes and localization update

Pembaruan: 24 Agu @ 3:34pm

Version 1.7.7


Added 4-6 tiers for engineering, physics and bio lab
Added 2-3 tiers for research efficiency and upkeep building

Pembaruan: 23 Agu @ 12:16pm

Version 1.7.6b


Bugfixes

Pembaruan: 22 Agu @ 1:52pm

Version 1.7.6a


Bugfixes

Pembaruan: 20 Agu @ 11:12am

Version 1.7.6


Updated to Stellaris 4.0.21
Wilderness don't supported yet
No new buildings yet, only those from 3.14

Don't recommended on long campaings

Pembaruan: 11 Jan @ 11:07am

Version 1.7.5


Added new tiers of Imperial Capitals.
Changes hierarchy and how to build them.
- From the vanilla last tier you can upgrade to imperial capital T1
- From the last avb tier and imperial capital you can upgrade to T2

Imperial Capital T1 is used only to upgrade buildings that need maximum fully upgraded capital.
Imperial Capital T2 is used to build to max needed capital.
That mean Imperial Capital T1 allows a lower amount of buildings to be upgraded.

Pembaruan: 4 Jan @ 6:00pm



added special variable to better work with Merger of Rules