Garry's Mod
L4D2 Alarm Rigged Cars [ENTITY]
Se afișează 21-30 din 35 intrări
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Actualizare: 30 apr. 2023 @ 4:30

-Lots of checks

Actualizare: 30 apr. 2023 @ 3:29

-Fixed cars not alerting l4d2 infected

Actualizare: 30 apr. 2023 @ 2:32

-Alarms now go off for NPCs (excluding zombies)

Actualizare: 24 apr. 2023 @ 9:12

-Fixed physics sound

Actualizare: 14 febr. 2023 @ 8:19

-Added wire support

Actualizare: 17 ian. 2023 @ 22:32

-Cars are no longer bound to a global 30 sec timer
(i think we all are mature to understand the consequences of abuse)

Actualizare: 13 ian. 2023 @ 9:41

-Fixed having an NPC check on the person that triggered it instead of NPCs

Actualizare: 10 ian. 2023 @ 9:37

-Added NPC check

Actualizare: 8 ian. 2023 @ 13:02

-Fixed NPCs not updating thier memory on trigger
-Fixed using glass making error
-Added addworkshop

Actualizare: 8 ian. 2023 @ 12:37

-Raised the max zombie count for choir noise
-Decreased alarm sound