RimWorld
Combat always collides
Hiển thị 11-17 trong 17 mục
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Cập nhật: 16 Thg12, 2024 @ 6:04pm

Removed unnecessary files
[Auto-generated text]: Update on 12/16/2024 7:04:23 PM.

Cập nhật: 16 Thg12, 2024 @ 6:02pm

Fix collisions with AI_Goto on raiders
[Auto-generated text]: Update on 12/16/2024 7:02:32 PM.

Cập nhật: 27 Thg04, 2024 @ 12:07pm

1.5
[Auto-generated text]: Update on 4/27/2024 1:06:56 PM.

Cập nhật: 14 Thg05, 2023 @ 5:00am

  • Account for non-enraged insects, other edge cases
  • Debug view via dev mode -> settings -> draw non combatant timer. Check the second (blue/grey text) line when viewing a pawn

[Auto-generated text]: Update on 5/14/2023 5:59:43 AM.

Cập nhật: 5 Thg12, 2022 @ 9:03pm

  • Disabled debug log, sorry about the harmony.log.txt on your desktop
  • Account for mental states - enraged or scaria animals and insects collide
  • Better transpiler I should never try to do logic on the ILCode side...

[Auto-generated text]: Update on 12/5/2022 10:02:59 PM.

Cập nhật: 5 Thg12, 2022 @ 6:48am

  • Changed mod name to match workshop name
[Auto-generated text]: Update on 12/5/2022 7:48:32 AM.

Cập nhật: 5 Thg12, 2022 @ 6:33am

[Auto-generated text]: Initial upload.