RimWorld
Combat always collides
11-17 van 17 items weergegeven
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Update: 16 dec 2024 om 18:04

Removed unnecessary files
[Auto-generated text]: Update on 12/16/2024 7:04:23 PM.

Update: 16 dec 2024 om 18:02

Fix collisions with AI_Goto on raiders
[Auto-generated text]: Update on 12/16/2024 7:02:32 PM.

Update: 27 apr 2024 om 12:07

1.5
[Auto-generated text]: Update on 4/27/2024 1:06:56 PM.

Update: 14 mei 2023 om 5:00

  • Account for non-enraged insects, other edge cases
  • Debug view via dev mode -> settings -> draw non combatant timer. Check the second (blue/grey text) line when viewing a pawn

[Auto-generated text]: Update on 5/14/2023 5:59:43 AM.

Update: 5 dec 2022 om 21:03

  • Disabled debug log, sorry about the harmony.log.txt on your desktop
  • Account for mental states - enraged or scaria animals and insects collide
  • Better transpiler I should never try to do logic on the ILCode side...

[Auto-generated text]: Update on 12/5/2022 10:02:59 PM.

Update: 5 dec 2022 om 6:48

  • Changed mod name to match workshop name
[Auto-generated text]: Update on 12/5/2022 7:48:32 AM.

Update: 5 dec 2022 om 6:33

[Auto-generated text]: Initial upload.