RimWorld

RimWorld

Combat always collides
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Uppdatering: 16 dec, 2024 @ 18:04

Removed unnecessary files
[Auto-generated text]: Update on 12/16/2024 7:04:23 PM.

Uppdatering: 16 dec, 2024 @ 18:02

Fix collisions with AI_Goto on raiders
[Auto-generated text]: Update on 12/16/2024 7:02:32 PM.

Uppdatering: 27 apr, 2024 @ 12:07

1.5
[Auto-generated text]: Update on 4/27/2024 1:06:56 PM.

Uppdatering: 14 maj, 2023 @ 5:00

  • Account for non-enraged insects, other edge cases
  • Debug view via dev mode -> settings -> draw non combatant timer. Check the second (blue/grey text) line when viewing a pawn

[Auto-generated text]: Update on 5/14/2023 5:59:43 AM.

Uppdatering: 5 dec, 2022 @ 21:03

  • Disabled debug log, sorry about the harmony.log.txt on your desktop
  • Account for mental states - enraged or scaria animals and insects collide
  • Better transpiler I should never try to do logic on the ILCode side...

[Auto-generated text]: Update on 12/5/2022 10:02:59 PM.

Uppdatering: 5 dec, 2022 @ 6:48

  • Changed mod name to match workshop name
[Auto-generated text]: Update on 12/5/2022 7:48:32 AM.

Uppdatering: 5 dec, 2022 @ 6:33

[Auto-generated text]: Initial upload.