Victoria 3

Victoria 3

Seiner Majestät MultiPlayer SMMP
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Update: 28 Mar, 2023 @ 4:58am

####SMMP 3.0.7 CHANGELOG to 3.0.6
- German Loc: Beziehungensbezeichnungen neu: Hasserfüllt<Feindlich<Kalt<Neutral<Warm<Freundlich<Herzlich
- Going Shinto brings a 20y Buff to Conversion and lower expected SoL (again)
- Ask for Recognition-Diplomatic Action to ask befriended Great Powers for recognition without war
- Recognize-Diplomatic Action added for Great Powers, Relations to Unrecognized Target must be highest
- Meiji-Restauration first Emperor before 1852 is Armed Forces not Landowners anymore
- Full-Restauration-Bonus added with +25% Techspread and +25% Loyalists through SoL for 10y
- Military Oversight-PM gives like the others only 50:50 Officers to Bureaucrats instead of 100% Officers
- Qing get -30 Conscription-Centers-Max
- Fish and Whaling-State Modifiers come together
- Colorado get a unique state trait to avoid double-nerfed
- Trade-Agreement increases Competitiveness by +100% up from +50%
- Free Trade only increases Trade Competitiveness by +25% down from +50%
- Switch Board-PM gain less Bureaucrats but Clerks increased (4000 Clerks up from 2000, 500 Bureaucrats down from 2500)
- Aristocrats can always side with Intelligencia-IG even with less than 25% Literacy
- Attraction-Malus to Rural Folk in Monarchy/Theocracy decreased to -50% down from -75%
- Laissez Faire increases Attraction to Rural Folk
- Rural Folk-IG is stronger against Laissez-Faire
- Private Education/Health-System increases PB-IG-Attraction slightly higher (max. 100 each up from 75)
- Religious Schools increases Devout-IG-Attraction slightly higher (max. 200 up from 150)
- Industrialists-IG more into Private Schools and Consumptions-Taxes
- Devout-/Landowners-IG less into Secret Police, more into Welfare Health-System
- Cooperative Ownership and Command Economy does not decreases Landowner/PB-IG-Attraction anymore (Suppress them!)
- Armed Forces have no more Stance to Bureaucracy
- Releasing Countries decreases Infamy!:
- as Independent christian Nation in Europe: -50 Infamy
- as Independent christian Nation outside Europe: -25 Infamy
- as Independent non-christian Nation: -10 Infamy
- as christian Subject Nation: -10 Infamy
- as non-christian Subject Nation: -5 Infamy
- Infamy-Maximum increased to 300 from 200
- Market Liberal-Character-Ideology have stances to taxes, health, education and welfare

Update: 24 Mar, 2023 @ 2:58pm

####SMMP 3.0.6 CHANGELOG to 3.0.5
- State Religion pushes Devout-Political-Strength to +100% up from +50%
- Oligarchy does only increases Political-Strength from Aristocrats and Capitalists by +50% down from +100% each
- Serfdom brings -25% PopBureaucracyCosts and +50% Clergymen-Political Strenght but only +50% Aristocrats-Political Strength down from +100%
- Censorship/Outlawed Dissent brings +50%/+100% PopBureaucracyCosts increased from +25%/+50%
- Migration Controls bringing +250 Authority but costs +50% PopBureaucracyCosts up from +25%
- Japanese Hambatsu does not push Intelligencia/Industrialists-Attraction by +100% after abolishing Serfdom anymore but Landowners will still disappear
- Japanese Kazoku does not need >25% Literacy on Aristocrats to attract them
- Japanese Buddhists might found their own party
- Forming Germany/Italy/Scandinavia brings +25% Loyalists
- All German States starts with Freedom of Conscience-Law and Religious Peace-modifier +10 Legitimacy as long as they dont have State Religion
- North and South Germans get the Journalentry "Cancel the Religious Peace" if they going to enact state religion giving them an enormous amount of radicals is enacting it
- Colonization-Rights only buffs Colonization-Speed by +10% down from +100%
- Infamy from Unincorporated States decreased to -75% from -67%
- Rebalanced all the Infamy from Being Power/Target Power, generally attacking smaller targets costs more infamy
- Infamy from Make Puppet and Vassal increased to factor 4 from 3, Dominion stays 2

Update: 24 Mar, 2023 @ 4:29am

####SMMP 3.0.5 CHANGELOG to 3.0.4
- "Expanded Building Map With State Traits"-mod by MerX integrated
- British India get a -20 Diplomatic Interests Malus
- Dominions can have their own Diplomatic Games again, no more mod-restrictions on Subjects!
- No more Malaria on the small Pacific Ocean Islands
- Landowner/Devout-Leader in government is more likely being Reformer after Human Rights-Tech in Autocracy or Oligarchy without Compulsory Primary School
- France finally starts with Aging-Society Bonus! Sorry I forgot that! Event will bring this effect for France in ongoing games!
- Infamy-decay via Influence-Excess decreased to +10% from +25%
- Required tumult for Mass Migration decreased to >15% from >25%, target needs <10% down from <20%
- No more Authority via Freedom of Speech-Laws!
- Freedom of Speech brings -25% Political Strenght through SoL
- Freedom of Assembly does not increases Suppression and Political Strenght through SoL anymore
- Censorship doesnt increases Internal Affairs Institution anymore, +25% PopBureaucracyCosts and +15% Government-IGs-Attraction added
- Outlawed Dissens increases Suppression by -100% up from -50%, +50% PopBureaucracyCosts and +30% Government-IGs-Attraction added
- Authority through Autocracy/Oligarchy/Landed Voting/Wealth Vote/Census Voting increased to 1000/500/300/200/100 up from 500/300/150/100/50
- Migration Controls/Closed Borders brings +10%/+25% Authority but Closed Borders decreases Techspread by -25% up from -10%
- Isolationism doesnt decreases Techspread anymore, will deactivated with Migration Control/Closed Borders
- Freetrade increases Techspread by +20% up from +10% but Influence only by +20% down from +25%
- Techspread-Malus by being unrecognized decreased to -10% from -20%
- Intelligencia- and Industrialists-IGs are more against Censorship

Update: 22 Mar, 2023 @ 12:57pm

####SMMP 3.0.4 CHANGELOG to 3.0.3
- Excess Innovation (EI) increases Techspread by +15% with 50 EI up from +10% (lower loss when accidentially not researching)
- French Fecondite Malus decreased to -5% from -10%
- Decree "Promote National Values" effect decreased to +50% Assimilation/Conversion down from +100%
- Major Powers Requirement decreased
- Interest Group Approval from Loyalists sets to +15 from +10, Disapproval from Radicals stays on -20
- Right of Assembly brings +10% Techspread and Freedom of Speech +20% up from +10%
- Racial Segregation brings +2.5% AcceptedBirthRate, Cultural Exclusion +1% now
- Income-taxes from Proportional Taxes increased back to vanillian-standard, however dividend-taxes stays lower!
- High Literacy decreases Devout-IG-Attraction proportional but not absolute anymore, starting with -10% on 50lit increasing to -50% on 90lit
- Radicals through low SoL can increases to 25%-share of a Pop from 15%-share
- Radicals-gain through low SoL and Discriminiation doubled, through Fired Pops Radicalization decreased by -75%
- Intelligencia-IG-Bonus "Propagandists" also gives +10% Loyalists by increasing SoL
- Rural Folk-IG-Bonus "Farmers Market" also gives -10% Expected Minium SoL
- Trade Unions-IG-Bonus "Solidarity" decreased to +5% Working Ratio from +10%
- National Militia-Law does not decreases Armed Forces-IG-Political Strenght anymore
- Mass Conscription-Law needs a Power-Destribution-Law with enacted Elections!
- No Womens Rights does not increases Birthrate anymore
- Womens Rights does just decreases Birthrate of accepted cultures, Property Rights also decreases Birthrate now
- Womens in the workplace and Women Suffrage brings +20% Working Ratio each instead of +10%/+15%
- Womens Suffrage is unlocked from Census or Universal Suffrage and also offers +20 Legitimacy from Votes
- Armed Forces and Petite bourgeoisie tends more to a common party in monarchies, both like Childrens Rights now
- Trade Unions are more against Free Trade, Censorship, Non public Health/education system and simple Poor Laws
- Trade Unions are not soo much into Total Separation and Open Borders anymore
- Industrialists approve to Charitable Health system and are neutral to none
- Events for Ruling/Opposition-Party-Momentum in Election-Campaigns removed, worked not as intended
- Mass Migration lasts for 48 Months up from 36 and Cooldown decreased to 12 months from 24
- Removed some Law-Disallowing Laws by replacing it with deactivating laws
- Monarchies have a higher resistence to Fascists if theyve high approval
- Added Journalentry for Qing-China to remove their start-malus via being republic
- High Legitimacy does not increases Loyalists by increasing SoL, still gives Loyalists through Legitimacy
- Foundation-Bonus decays over time, GER/ITA Birthrates increased in first place
- Opiod-Output by special Chemical Plants-PM decreased to 5 from 10, now only in green zone if fertilizer is very cheap/opioids are very expensive

Update: 16 Mar, 2023 @ 7:38am

Minor hotfix

Update: 16 Mar, 2023 @ 7:01am

####SMMP 3.0.3 CHANGELOG to 3.0.2
- Russia does not start with Akmolinsk and Semireche as incorporated states!
- Oil added in Ecuador, Big-Oil-Modifier for Northangola and the Nigerdelta
- New Gamerule for AI-Innovation-Buff for UK,FR,PR,US to make sure Techspread works until lategame for other nations, default is on and recommended in Single Player!
- Elitarian-Ideology pushes only Agrarianism before Laissez-Faire
- Directorial Republic is the new name for the former Council Republic, only needs Democracy not Socialism
- Only Directorial Republics with Cooperative Ownership or Command Economy are considered as Socialist/Communist Countries!
- Rural Folk and Intellectuals are more into Directorial Republic now, however both are against Left Economic Laws without a left Leader

Update: 15 Mar, 2023 @ 6:14am

####SMMP 3.0.2 CHANGELOG to 3.0.1
- Agrarianism allows to build Manufacturing/Fishing/Whaling-Buildings again - only effects Direct Investmentpool anyway!
- Tariffs decreased to Vanillian Values -> pdx changes on Trade made the old values obsolet!
- Outlawed Dissent needs Political Agitation Tech again, no country starts with it
- Most traded quanitites decreased to vanilla, still lower convoi-numbers for luxury consumer goods

Update: 13 Mar, 2023 @ 3:32pm

####SMMP 3.0.1 CHANGELOG to 3.0
- Conversion and Assimilation from Education Institutions decreased
- Highest Constructionsector-PM costs less Steel
- Agrarianism doesnt allows to build Manufacturing/Fishing/Whaling-Buildings anymore
- Rank I/II/III-General/Admirals have their old Commandlimits with slightly higher Bureaucracy-costs

Update: 13 Mar, 2023 @ 5:59am

####SMMP 3.0 CHANGELOG to 2.0.6
- No more Economy of Scale outside of Urban Buildings, but the base EoS increased to +10% from +5%
- New non-default-Gamerule for decentralization of Africa and creation of Ethiopia (works only before you starting into SP-Sandbox!)
- Non-Existence of a christian-ethiopian country decreases Devout-Opinion!
- Existence of Poland/Belarus/Ukraine brings a authority malus for every polish-homeland-keeping country without that Primary Culture and Russia
- Existence of Great- and Major Power Republics brings Mali for Non-Republics without universal suffrage
- Regimechange only possible for Monarchies/Theocracies against Non-Monarchies/Theocracies with the effect of change from republic to monarchy with oligarchy and losing leftist eco-laws
- Migration per state per week decreased to 2500 from 7500
- Mass Migration lasts for 36 Months up from 12 and Cooldown per Culture decreased to 2y from 5y
- Techcosts increased for Level III/IV/V
- New designed Tech-Tree for Production Level IV/V and Military Level III/IV/V
- Bolsterin Interest Group only available via tech not law, Effect from Mass Propaganda doubled
- +0.5% Literacy from Wealth gained from Masscommunication/Camera/Film each
- Innovation-Cap from Literacy decreased to 100 from 150
- Dialectics and Analytical Philosophy bringing +25 Innovation-Cap each
- Excess Innovation brings multiplicative Techspread instead of additive, +2% per 10 Innovation
- Noblesse Oblige brings +25% Aristocrats-Investmentpool-Contribution-efficiency increased from +10%
- Traditionalism brings no -25% Aristocrats-Investmentpool-Contribution-efficiency
- Agrarianism brings +100% Farmer-Investmentpool-Contribution-efficiency increased from +50%
- Laissez-Faire brings +100% Shopkeeper-Investmentpool-Contribution-efficiency increased from +25%
- Cooperative Ownership brings +100% Farmers and Shopkeeper-Investmentpool-Contribution-efficiency increased from +25% but also +50% Private Construction Allocation
- Promote Social Mobility brings just +10% Education Access but +50% Qualifications, both from +25%
- Presidential Republic/Theocracy brings just +40 Legitimacy from Ruler in Government, down from +50
- Subsistence rice paddies have doubled employment from vanilla, Arable Land in Rice Paddies-areas decreased by ~20% in China, Japan, Korea and India
- Subsistence rice paddies in Dehli and Punjab, Sindh added, Arable Land decreased a lot
- Military Shipbuilding for Steamers have much higher Ironclads Output (+-25 from 20; +-50 from 25)
- Radio-PM brings additional +10 Radios but -10 Telephones (+50 radios from +40, -30 Telephones from -20)
- Breach-Artillery-PM brings additional +10 Artillery but costs 10 Steel (+50 Artillery from +40, -35 steel from -25)
- New Haber-Bosch-Method-Tech added to substitute Sulfur in Chemistry-Industry
- Explosives-PMs in Chemistry-Industry doesnt need additional Sulfur but Fertilizer
- Anilin-Tech moved to Era 4 from 3 and follows improved fertilizer instead of rubber mastication
- New Coke-PM for Coal Turbine driven Powerplants increasing Coal input and Energy Output
- Oil Turbine-PM nerf decreased to 50 Oil-input from 60 Oil-input (40 in vanilla)
- Meat-PMs on Ranches also bringing Fertilizer, Intensive Grazing Ranch needs 100 Laborers less
- Mechanized Slaughterhouses bringing +50 meat up from +35 but have higher Input, Electricity replaces Coal
- Fruit Brandies-PM needs less Fruits
- Linen Fields-PM brings +1/+4 Oil additionaly
- Sulfur-Ressource-Deposits around the world decreased by -67% except in Atacama and Lima, Deposits added on many pacific islands, Ecuador and Namibia with a Guano-Buff!
- Ecuador, Lima and both Atacama-States starting with some Sulfur-Mines helping AI zu prioritze
- Airplane-PM needs no Oil but Small Arms, Tank-PM needs no Oil but Lead
- Mechanized Infantry and Air Recon-PM needs 1 more Oil each
- Time to incorporate a state without anything in common increased to 100y from 30y
- Precisions Tools-PM have higher Luxury Furniture Output by higher Input and fewer Normal Furniture Output
- Bone Porcelain-PM have higher Porcelain-Output by higher Input and fewer Glass Output
- Elastic-fabric-PM have higher Luxury Clothes Output by higher Input and fewer Normal Cloth Output
- New Oil-Fields in Benin, Nigerdelta, Northangola, Bas-Kongo, South Cameroon
- Much bigger Oil-Fields in Texas, California, Azerbaidschan, Dagestan, Bagdad, Khuzestan, Borneo
- Oil-State-Traits added to few locations!
- Mass Conscription Law brings +5% Conscription Rate up from +4%
- Infamy for Incorporated is decreased by -67% up from -50%, Max Infamy set to 200
- High Infamy decreases Trade Route Competitiveness by -25%/-50%/-100%
- Autocracy get 40 Legitimacy from Head of State in Government and only 60 from Government Clout (b4:20/100)
- Oligarchy get 20 Legitimacy from Head of State in Government and only 80 from Government Clout (b4:20/100)
- Restless Balkan decreases Assimilation and Conversion by -100%
- More Terra Rossa in Southern Italy, Spain and Portugal, more Good Soil in France
- Arable Land in Dobrudja increased
- Authority Excess increases Law Enactment Chance by up to +10%
- Coal increased a lot in Australia
- Tanzimat-Homogenize-Decision will resettle all Balkan-Industries to Eastern Thrace and adds +3 Iron-Mines/Logging Camps and +50 Barracks, Tanzimats Literacy Target decreased to 30%
- Ottoman get Boni on existing Albania, Bosnia, Azerbaidschan and Crimea after the Sick Man!
- Higher Income-Taxes from Graduated Taxes removed, all Consumptions-Taxes from outside Consumptions-Tax-Law set to 40%!
- Great Powers Securing Countries existence is not enough, they also need some of their Homeland states!
- Prestige from Securing european Countries existence increased, More differing Boni, very high for Poland and Ukraine!
- Higher Hardwood-Boni on Tropic Rainforests, more Wood-Resource in Amazonas and big Boni on Hardwood and Rubber!
- First Logging-PM Output increased to +40 Wood from 30, Hardwood-PM gives +15 Hardwood up from +10 but costs -30 Wood up from -20
- Halfed Loyalists through High Legitimacy, Enactment-Time-Boni decreased!
- Low Legitimacy decreases Opposition-Approval not anymore
- Rivalries increasing Armed Forces Attraction by +75/+100/+125/+150 up from +25/+50/+75/+100 per 1/2/3/4< Rivals
- More Woods in Western Canada
- Max Slave Traded per Week increased to 1000 from 500
- Logging Camps can use Private Owned-PM with the lowest Base-PM
- Industrialists/Landowner/PB are razed out by Cooperative Ownership/Command Economy
- Command Economy only possible with Council Republic, CR also modeled more swiss like - tends like Parliamentary Republic to Multipartysystem!
- Russian Dobrudja is handed to Turkey to make Romanian Unity easier, Russian Homelands added in Dagestan and Far East
- Coal and Iron-Mines increases Steel Mill-Throughput by +0.1% per Level!
- German/Italian/Scandinavian Foundation Boni bringing +100% Bureaucracy
- General/Admirals Ranks rebalanced, much stronger Rank 5 and Commander in Chief!
- Cooldown for Moving Capital/Market Seat doubled to 10y from 5y
- Massconscription allows all PMs on Conscription-Centers, gives +5% up from +4% Conscription-Rate, Higher Political Strenghts from all Army laws!
- Trade Unions have a higher Base-Attraction to Laborers and Machinists in Mines!
- Gold and a Coffee-Bonus added in Ethiopia
- Minium Construction increased to 10% from new vanillian 5%

Update: 7 Feb, 2023 @ 4:13am