Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sailor Cat's Relics Plus
Viser 1–10 av 15 bidrag
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Oppdatering: 11. nov. 2023 @ 14.44

RU TL by Low poly cat

Oppdatering: 3. juli 2023 @ 11.02

Needed to add a game property to account for loading saved games.

Oppdatering: 3. juli 2023 @ 10.04

Fixes involved: Changed code to only spawn ruins once all players have founded at least one city, changed the approach to boosting result bonuses in normal huts, and added a large gold reward to the ruin in the event that there are no relic slots.

Oppdatering: 21. jan. 2023 @ 9.52

MTL IT, JP, KR, RU

Oppdatering: 4. jan. 2023 @ 10.26

Narrowed the scope of the slot fix select statement.

Oppdatering: 2. jan. 2023 @ 8.17

Changed to Game.GetRandNum() for PBC support.

Oppdatering: 31. des. 2022 @ 13.35

Unexplored Ruins will no longer spawn on the same tile as a unit.

Oppdatering: 11. des. 2022 @ 14.15

Oppdatering: 11. des. 2022 @ 14.14

zh_Hant_HK, zh_Hans_CN

Oppdatering: 26. nov. 2022 @ 9.48

Fix for SS. Game modes suck.