Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sailor Cat's Relics Plus
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Aggiornamento: 11 nov 2023, 14:44

RU TL by Low poly cat

Aggiornamento: 3 lug 2023, 11:02

Needed to add a game property to account for loading saved games.

Aggiornamento: 3 lug 2023, 10:04

Fixes involved: Changed code to only spawn ruins once all players have founded at least one city, changed the approach to boosting result bonuses in normal huts, and added a large gold reward to the ruin in the event that there are no relic slots.

Aggiornamento: 21 gen 2023, 9:52

MTL IT, JP, KR, RU

Aggiornamento: 4 gen 2023, 10:26

Narrowed the scope of the slot fix select statement.

Aggiornamento: 2 gen 2023, 8:17

Changed to Game.GetRandNum() for PBC support.

Aggiornamento: 31 dic 2022, 13:35

Unexplored Ruins will no longer spawn on the same tile as a unit.

Aggiornamento: 11 dic 2022, 14:15

Aggiornamento: 11 dic 2022, 14:14

zh_Hant_HK, zh_Hans_CN

Aggiornamento: 26 nov 2022, 9:48

Fix for SS. Game modes suck.