Horizon's Gate

Horizon's Gate

Total Weapon Package
Showing 31-40 of 51 entries
< 1  2  3  4  5  6 >
Update: 20 Dec, 2022 @ 12:51pm

Updated sprite art for Maces and Yari, as well as minor update to Bullwhip.

Updated:
Bullwhip -- now has +5 power and +1 range over a regular whip to compensate for 2hnd and losing a shield
Yari -- now has +1 range (and still has +3 power) over a regular spear for the same reason.

Thanks to @Pato for the suggestions and feedback!

Update: 19 Dec, 2022 @ 9:45am

Updated:
Greatshields -- major overhaul, changed mechanics completely
Maces -- minor update, changed the damage scaling

Updated art for greatshields and maces

Added: Unique "Dark Sacrifice" ruin assegai

Removed: Greatshield Lanterns ... it would be an enormous undertaking to make them work now with the rework.

Update: 16 Dec, 2022 @ 10:53am

Fixed some typos in descriptions, incorrect vendor resale values, a few cases of corpryst weapons not being able to be broken down in furnaces.

Updated journal entry to explain boomerangs.

Hopefully fixed: Elite Arena should no longer incorrectly award 2 Ability Crests on completion.

Thank you to GabTheLazy for the critical eye and feedback!

Update: 15 Dec, 2022 @ 12:58pm

Updated art for: Bucklers, Daggerpistols

Update: 15 Dec, 2022 @ 11:34am

Added Unique weapons (and added chance to earn them from arena/groves):
Scorpio, Sub-Zero, Winter's Fury, Bolt Orbs
Change: Elemental Revolver -- fixed Decay not doing any damage, made it so reload starts on Fire shot
Retired: Double Barreled Shotgun and Revolver will no longer spawn and will eventually be removed from this mod.

Modding: Hid all versions of all my weapons except bone (and monster versions). If you wish to find them to experiment, give yourself a crafting kit and just craft them.

Update: 15 Dec, 2022 @ 11:06am

Edited content

Update: 11 Dec, 2022 @ 3:30pm

Bumped up the power again for VINE, CLEEVER, MANTIS weapons -- to compensate for them not having any augments.

Small touchups on journal entries.

Update: 9 Dec, 2022 @ 4:02pm

Also fixed heartwood/bloodstone issues for boomerang and scythe.

Good eye and thank you, patolinha20 for reporting the problem!

Update: 9 Dec, 2022 @ 3:13pm

Fixed errors with cross compatibility for Heartwood and Bloodstone (some weapons were missing recipes; some were transforming into junk instead of back into heartwood)

Changed Halberd: it is now an axe that does spear targeting (meaning it can hit 2 targets simultaneously or attack from range). It is less powerful than a standard axe by 5 points.
If you take the same material and the same skill level into consideration, for example, a steel axe/halberd/spear and +10 skill in Axe and Spear: the halberd will be weaker than either the plain spear or the axe.
However, this weapon is not for spear wielders! It is for AXE wielders. So, if you train up your axe skill and ignore or minimally invest in spears, this is a good way to get the versatility of a spear for your axe wielder.

Thanks to patolinha20 for reporting the problem!

Update: 8 Dec, 2022 @ 11:51am

Edited content