Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Game Overhaul Core Mod
Showing 181-190 of 284 entries
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Update: 2 Jun, 2023 @ 11:06am

Update 0.8.4.6:
- Added new effects for heat weapons.
- Minor Bug Fixes
- Small ballance changes

Update: 2 Jun, 2023 @ 5:45am

Update 0.8.4.5:
- important changes for functionality of the upcoming vanilla plus and reballance Mod Extension! (implementing vanilla shields for the new boosters)

Update: 2 Jun, 2023 @ 5:00am

Update: 2 Jun, 2023 @ 4:52am

Update 0.8.4.4:
- Many Bug Fixes
- Added 3 New unique Boosters: Shield-HP Booster Modules in 3 Mk variations
- Some ballance changes

Update: 1 Jun, 2023 @ 8:05am

Update 0.8.4.3:
- Fixed some minor issues.

Update: 1 Jun, 2023 @ 5:21am

Update 0.8.4.2:
- Added Mk 3 Booster Module variants for the first 2 Booster Module Types
- Added extra discriptions for not using the Vanilla + Mod for the parts that would be affected by it to notify the user.

Update: 31 May, 2023 @ 6:52pm

Update 0.8.4.1:
- Removed the last patch's changes to a sperated Mod Pack Extension so it is from now on with optional use.
- Please note that for best expirience with just the Maltis Mods enabled/or having no conflicting mods when having the Vanilla Plus Mod acitve, the Vanilla Plus Mod Pack Extension should be at best enabled for better funtionallity of vanilla parts.

Update: 31 May, 2023 @ 5:57pm

Cause of some issues with other mods I am trying to fix rn
(GA, More Prisms) I decided to roll back to the last version for now.
Plsease understand

Update: 31 May, 2023 @ 12:43pm

Update 0.8.4
- Added booster module support for most vanilla parts for existing booster modules

Update: 30 May, 2023 @ 6:32pm

Update 0.8.3.7:
- Fixed the issue that the new quantum drives were not working when beeing connected to an engine room.