RimWorld

RimWorld

WVC - Xenotypes and Genes
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Update: 4 Dec, 2022 @ 1:35pm

- Added 10 genes to limit romantic ties between pawns and one that resets all of these genes.
- Added scythe tail and mechanoid cat ears
- Added orientation genes. Long live mechanoid-lesbian-catgirls!
- Gestator no longer changes gender to female
- Added an "operating system" gene that boosts consciousness and opens up the possibility for cooler mecha genes.
* So far only for scythe-tail and mecha cat-ears
- Changed icon background for mechanoid voices
- Changed icons for aptitudes, now they are easier to distinguish from vanilla ones
- Changed the set of genes for xenotype: Meca
* Added new gene "operating system"
* Added new gene "scythe tail"
* Added new gene "mecha-cat ears"
* Added new gene "bisexual"
- Changed the set of genes for xenotype: Blank
* Added new gene "asexual"
(Xenotypes are still in beta)

Update: 3 Dec, 2022 @ 4:55am

- Added mechanoid genes. Now you can create a semi-organic pawn.
- Added ability to use all vanilla mechanoid voices
- Added 2 xenotypes, both in beta, but already playable
- New hair gene. Now your pawns can be punks from birth.
- A new gestator that creates a baby pawn every 2 years (with the inheritance of ALL parent's genes).
- Added two new aptitude types. Impossible and perfect. Two extremes giving 20 skill points (-20 and +20).

Update: 30 Nov, 2022 @ 9:57am

- Added new archite gene "Urchin gestator"
- Added more xeno icons

Update: 26 Nov, 2022 @ 11:13pm

- Improved compatibility with other mods that add genes

Update: 23 Nov, 2022 @ 7:47am

- Added xenotypes icons
- Added gene background

Update: 22 Nov, 2022 @ 5:53pm

- Alpha genes support

Update: 21 Nov, 2022 @ 10:48pm

- Mechanoids moved to WVC - Core

Update: 21 Nov, 2022 @ 5:53pm

- Fixes and balancing

Update: 21 Nov, 2022 @ 12:21am

- Added eyes

Update: 20 Nov, 2022 @ 8:43pm

- Genes can now work separately from the rest of the mod.