Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Showing 21-30 of 37 entries
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Update: 30 Jan, 2023 @ 10:28am

- Adjust the way parts are loaded to allow modification by other mods

Update: 24 Jan, 2023 @ 12:21pm

- Implemented torpedoes
- Added new editor group for all modular missile parts

Update: 3 Jan, 2023 @ 11:07am

- Clean up blueprint sprites
- Remove indicator buffs as they are now redundant

Update: 26 Dec, 2022 @ 12:01pm

- HEAT Missiles

Update: 21 Dec, 2022 @ 10:04am

- Update missile and mine component icons

Update: 7 Dec, 2022 @ 11:30am

- Modular nuclear missiles are now a thing.

Update: 1 Dec, 2022 @ 1:01pm

Update: 1 Dec, 2022 @ 12:55pm

- Redo balance for modular missiles.
- Modular missiles have appropriate death explosions.

Update: 28 Nov, 2022 @ 12:54pm

- Update graphics for modular mines

Update: 23 Nov, 2022 @ 1:25pm

- Attempt fix for modular missile loader interfering with missile parts of different types.
- Modular mines now require tech purchase.
- Updated recommended crew of modular missile and mines.