Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Viser 21-30 af 37 forekomster
< 1  2  3  4 >
Opdatering: 30. jan. 2023 kl. 10:28

- Adjust the way parts are loaded to allow modification by other mods

Opdatering: 24. jan. 2023 kl. 12:21

- Implemented torpedoes
- Added new editor group for all modular missile parts

Opdatering: 3. jan. 2023 kl. 11:07

- Clean up blueprint sprites
- Remove indicator buffs as they are now redundant

Opdatering: 26. dec. 2022 kl. 12:01

- HEAT Missiles

Opdatering: 21. dec. 2022 kl. 10:04

- Update missile and mine component icons

Opdatering: 7. dec. 2022 kl. 11:30

- Modular nuclear missiles are now a thing.

Opdatering: 1. dec. 2022 kl. 13:01

Opdatering: 1. dec. 2022 kl. 12:55

- Redo balance for modular missiles.
- Modular missiles have appropriate death explosions.

Opdatering: 28. nov. 2022 kl. 12:54

- Update graphics for modular mines

Opdatering: 23. nov. 2022 kl. 13:25

- Attempt fix for modular missile loader interfering with missile parts of different types.
- Modular mines now require tech purchase.
- Updated recommended crew of modular missile and mines.