Garry's Mod

Garry's Mod

ULTRAMOD
21-30 van 30 items weergegeven
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Update: 27 nov 2022 om 0:32

Added Fist Rebinding and enabling (Open q menu, and go into utilities tab), improved attractor magnets (use 3 instead of 1 at a time)

Update: 15 nov 2022 om 9:02

Improved the WhipLash, Fixed Third Person In Vehicles not working, Added Dashing in Vehicles (i.e. no matter the size of your contraption, when you press dash in one of the seats constrained to it, it will dash like a player)

Update: 10 nov 2022 om 10:54

Fixed an issue where nails from the nailgun cause errors when killing a VJ base SNPC,Improved The Style Meter,No Longer Locked to the Barney pm

Update: 8 nov 2022 om 9:59

Minor tweaks and small changes to slamming

Update: 8 nov 2022 om 6:51

Slowed down the player slightly, Made VJ base SNPCs work propperly with style meter (i.e. Half Life Resurgence Npc Pack FYI and other npc packs based on VJ base), dashing is now 'vieldier', fixed camera shake when dashing and looking forward.

Update: 6 nov 2022 om 5:43

Fixed Pierceshot not reloading M2 charge

Update: 6 nov 2022 om 5:22

Fixed Red Railcannon not working propperly with coins,Fixed slam interacting horribly with rocket riding, Small tweaks to movement

Update: 6 nov 2022 om 1:42

Fixed some errors appearing when using magnets, or coreeject. Added a hud component showing which weapon you are holding and its variation

Update: 5 nov 2022 om 3:15

Fixed Overheat not using heat cells when alt-firing,Slowed base slam speed, Added Slab MarksMan and Slab Pierceshot, Added convars: ultrakill_gamemode_maxwalljumps, ultrakill_gamemode_slidespeed_multiplier, ultrakill_gamemode_dashdistance_multiplier, ultrakill_gamemode_slamspeed_multiplier, ultrakill_gamemode_staminaregentime_multiplier, ultrakill_gamemode_maxbloodregenperdamagedealt, ultrakill_gamemode_maxbloodregendistance.

Update: 3 nov 2022 om 10:50

Initial addon creation.