Garry's Mod
ULTRAMOD
Показване на 21 — 30 от 30 постъпления
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Обновление: 27 ноем. 2022 в 0:32

Added Fist Rebinding and enabling (Open q menu, and go into utilities tab), improved attractor magnets (use 3 instead of 1 at a time)

Обновление: 15 ноем. 2022 в 9:02

Improved the WhipLash, Fixed Third Person In Vehicles not working, Added Dashing in Vehicles (i.e. no matter the size of your contraption, when you press dash in one of the seats constrained to it, it will dash like a player)

Обновление: 10 ноем. 2022 в 10:54

Fixed an issue where nails from the nailgun cause errors when killing a VJ base SNPC,Improved The Style Meter,No Longer Locked to the Barney pm

Обновление: 8 ноем. 2022 в 9:59

Minor tweaks and small changes to slamming

Обновление: 8 ноем. 2022 в 6:51

Slowed down the player slightly, Made VJ base SNPCs work propperly with style meter (i.e. Half Life Resurgence Npc Pack FYI and other npc packs based on VJ base), dashing is now 'vieldier', fixed camera shake when dashing and looking forward.

Обновление: 6 ноем. 2022 в 5:43

Fixed Pierceshot not reloading M2 charge

Обновление: 6 ноем. 2022 в 5:22

Fixed Red Railcannon not working propperly with coins,Fixed slam interacting horribly with rocket riding, Small tweaks to movement

Обновление: 6 ноем. 2022 в 1:42

Fixed some errors appearing when using magnets, or coreeject. Added a hud component showing which weapon you are holding and its variation

Обновление: 5 ноем. 2022 в 3:15

Fixed Overheat not using heat cells when alt-firing,Slowed base slam speed, Added Slab MarksMan and Slab Pierceshot, Added convars: ultrakill_gamemode_maxwalljumps, ultrakill_gamemode_slidespeed_multiplier, ultrakill_gamemode_dashdistance_multiplier, ultrakill_gamemode_slamspeed_multiplier, ultrakill_gamemode_staminaregentime_multiplier, ultrakill_gamemode_maxbloodregenperdamagedealt, ultrakill_gamemode_maxbloodregendistance.

Обновление: 3 ноем. 2022 в 10:50

Initial addon creation.