Total War: WARHAMMER III

Total War: WARHAMMER III

Be'lakor Gate Fix (UPDATE: AI Rift Mechanics)
Menampilkan1-10 dari 23 kiriman
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Pembaruan: 8 Sep @ 9:59am

Corrected AI rift targeting logic to not include his own vassals

Pembaruan: 14 Apr @ 9:31am

Edited FTFY script to include generals armies should now be 'unstuck'

Pembaruan: 14 Apr @ 9:09am

Moved the invasion mechanic to start at turn 10

Pembaruan: 31 Jan @ 9:37am

Incorporated FTFY's Unstuck script, should solve the armies getting stuck on one another. I'm debating on making his armies upkeep free... because he begins to essentially disintergrate from cash flow issues

Pembaruan: 31 Jan @ 8:28am

Tweaked Strength values (haven't fixed the bug yet L0ne)

Pembaruan: 27 Jan @ 11:32pm

Pembaruan: 27 Jan @ 11:31pm

Pembaruan: 27 Jan @ 8:25pm

Pembaruan: 27 Jan @ 2:39pm

Pembaruan: 27 Jan @ 2:30pm