Total War: WARHAMMER III

Total War: WARHAMMER III

Be'lakor Gate Fix (UPDATE: AI Rift Mechanics)
Zobrazuje se 1–10 z 23 položek
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Aktualizace: 8. zář. v 9.59

Corrected AI rift targeting logic to not include his own vassals

Aktualizace: 14. dub. v 9.31

Edited FTFY script to include generals armies should now be 'unstuck'

Aktualizace: 14. dub. v 9.09

Moved the invasion mechanic to start at turn 10

Aktualizace: 31. led. v 9.37

Incorporated FTFY's Unstuck script, should solve the armies getting stuck on one another. I'm debating on making his armies upkeep free... because he begins to essentially disintergrate from cash flow issues

Aktualizace: 31. led. v 8.28

Tweaked Strength values (haven't fixed the bug yet L0ne)

Aktualizace: 27. led. v 23.32

Aktualizace: 27. led. v 23.31

Aktualizace: 27. led. v 20.25

Aktualizace: 27. led. v 14.39

Aktualizace: 27. led. v 14.30