Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's Kraka Drak: the Norse Dwarfs
Visar 41–50 av 59 poster
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Uppdatering: 17 apr, 2023 @ 9:04

- Fixed Rune Drakken animations, ie, it can fire again.
- Added Gotrek and Felix to skirmish.
- True Sons of Olric: -1 MA as per patch changes. Keorlings in shambles.
- Removed landmark ‘resource’ markers since the new tooltips do the trick. Reclamation marks are still there though.

Uppdatering: 13 apr, 2023 @ 11:25

- Updated a bunch of table schemas.
- ISSUE: custom anims will have problems until they are updated. E.g. Rune Drakken can’t fire.
- Buffed shield block on most units as per patch (buffed melee dorf shield block).
- Changed voice for ROR norscan units, should say simple barks.
- Fixed ROR Braves getting 2h veterancy buffs instead of dual wield.
- Added compatibility with Marthenil’s variant selector, thanks to Valas for the uh one line needed cause that’s only one new lord. Man, this mod is tiny.
- Internal: played with the tech effect to unlock Orgi’s units to make them show up in the tooltip. Excluded vanilla RORs from other tooltips.

Uppdatering: 6 mar, 2023 @ 11:12

- Changed corruption effect in faction bundle from -1 per region to -2 per province.
- Ward chain level 2 allows Runesmith recruitment at PO 30 instead of 70.
- Ward chain also adds 200/400 barrier to units in the region.
- Tech Norse Artisans adds +1 cap for Engineers.

Uppdatering: 4 mar, 2023 @ 12:20

- nerfed from -10 to -8 the corruption from slayer landmark
- added recruitment of Mixu's Dragon Slayers there if present

Uppdatering: 1 mar, 2023 @ 8:28

- added Mentor skill to Crommy and Wardlords
- updated unit grouping small icon folders

Uppdatering: 16 feb, 2023 @ 4:22

Uppdatering: 4 feb, 2023 @ 5:54

fixed terraform landmark icons.
regenerated ids for garrison entries for compatiblity with TEB.

Uppdatering: 3 feb, 2023 @ 1:09

Uppdatering: 17 dec, 2022 @ 3:45

- Fixed campaign buffs for some shielded and two-handed units.

Uppdatering: 25 nov, 2022 @ 11:32

fixed "404 deaths" tech not affecting miners