Total War: WARHAMMER III

Total War: WARHAMMER III

Cataph's Kraka Drak: the Norse Dwarfs
Ergebnisse 41–50 von 59
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Update: 17. Apr. 2023 um 9:04

- Fixed Rune Drakken animations, ie, it can fire again.
- Added Gotrek and Felix to skirmish.
- True Sons of Olric: -1 MA as per patch changes. Keorlings in shambles.
- Removed landmark ‘resource’ markers since the new tooltips do the trick. Reclamation marks are still there though.

Update: 13. Apr. 2023 um 11:25

- Updated a bunch of table schemas.
- ISSUE: custom anims will have problems until they are updated. E.g. Rune Drakken can’t fire.
- Buffed shield block on most units as per patch (buffed melee dorf shield block).
- Changed voice for ROR norscan units, should say simple barks.
- Fixed ROR Braves getting 2h veterancy buffs instead of dual wield.
- Added compatibility with Marthenil’s variant selector, thanks to Valas for the uh one line needed cause that’s only one new lord. Man, this mod is tiny.
- Internal: played with the tech effect to unlock Orgi’s units to make them show up in the tooltip. Excluded vanilla RORs from other tooltips.

Update: 6. März 2023 um 11:12

- Changed corruption effect in faction bundle from -1 per region to -2 per province.
- Ward chain level 2 allows Runesmith recruitment at PO 30 instead of 70.
- Ward chain also adds 200/400 barrier to units in the region.
- Tech Norse Artisans adds +1 cap for Engineers.

Update: 4. März 2023 um 12:20

- nerfed from -10 to -8 the corruption from slayer landmark
- added recruitment of Mixu's Dragon Slayers there if present

Update: 1. März 2023 um 8:28

- added Mentor skill to Crommy and Wardlords
- updated unit grouping small icon folders

Update: 16. Feb. 2023 um 4:22

Update: 4. Feb. 2023 um 5:54

fixed terraform landmark icons.
regenerated ids for garrison entries for compatiblity with TEB.

Update: 3. Feb. 2023 um 1:09

Update: 17. Dez. 2022 um 3:45

- Fixed campaign buffs for some shielded and two-handed units.

Update: 25. Nov. 2022 um 11:32

fixed "404 deaths" tech not affecting miners