Crusader Kings III

Crusader Kings III

A Special World - Special Building Compatch
Ergebnisse 141–150 von 413
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Update: 16. Jan. um 8:50

Updated with Medieval Arts updates
Fixed some triggers for localization and graphics
Added some 3d assets from TFE and retained some depreciated MA graphics.
Assets for Giant's Causway, Athens Pireaus (MPE only), temp ones Mt. Olympus, Mt. Aetna and Mt. Hekla.
Fixed missing Castel Monte when not using MPE or MB+s.

Update: 14. Jan. um 9:18

Update: 14. Jan. um 8:24

Update: 14. Jan. um 8:05

Update: 14. Jan. um 7:03

Update: 13. Jan. um 14:38

Update: 13. Jan. um 13:51

Update: 13. Jan. um 12:28

Update: 13. Jan. um 9:17

Update: 7. Jan. um 12:03

Default Special Building locators are now based on regular map / Medieval Arts