XCOM 2
A Requiem For Man: The Requiem Legion
261-270 van 365 items weergegeven
< 1 ... 25  26  27  28  29 ... 37 >
Update: 23 sep 2023 om 22:22

A few small balance tweaks and a bugfix (that works in the favor of players this time!)

Update: 23 sep 2023 om 16:08

Bugfix and Tweaks

Excessive armor removed from Titans and replaced with a new Mechanic that better fits the intended goal, fixed Neither Here, Nor There failing to grant Hinters immunity to Explosions.

Also updated some of the base intermod-compat configs to reflect the improvements made in Unit Flag Extended, as well as the innate support for The Requiem Legion that the amazing Rusty Dios added!

Update: 27 aug 2023 om 20:43

And also addressed the bug for LWOTC.

Update: 27 aug 2023 om 20:33

Updated the Requiem Legion Spawning Ruleset due to fix an intermittent bug.
See the Documentation in the Config for details.

Added better support for Yet Another F1 to address some of the abilities not being visible.

Update: 23 aug 2023 om 22:25

Assorted AI improvements and a few fixes for some AI issues.

Update: 16 aug 2023 om 21:25

Small AI Tweaks and Improvements, small Adjustment to the Requiem Legion Spawning Ruleset to be more a bit more consistent across the wide variety of modlists

Update: 14 aug 2023 om 22:39

The Mechtoids are now required to undergo a mandatory education on how to actually use their Coring Lances effectively, and thus will be a more terrible menace than ever before!

Various small AI improvements in addition.

Update: 12 aug 2023 om 10:42

Minor bugfixes, localization changes, and visual clarity update for players using YAF1. Also fixed a few rare animation issues!

Update: 11 aug 2023 om 16:10

Added a new Introductory Enemy, the Muton Fantassin. Various small improvements, and Utilizing More Functions of Unit Flag Extended.

Update: 2 aug 2023 om 0:10

Fixed one little Config typo.