Left 4 Dead 2
Lux's Survivor Legs script
Показване на 11 — 20 от 29 постъпления
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Обновление: 11 февр. 2023 в 7:00

* Attempt to fix duplicate arms bug.

Обновление: 20 дек. 2022 в 22:02

* Minor fixup.
* (added code for theoretical shadow legs model, does not actually work without issues so it's hidden and disabled)

Обновление: 7 ноем. 2022 в 20:18

* Removed unneeded scriptedmode_addon.nut file.

Обновление: 2 ноем. 2022 в 3:01

* Fixed legs not being visible for a few seconds upon spawning into the map, are respawned from a closet or revived by a defibrillator.

Обновление: 23 окт. 2022 в 20:09

* Disabled debug prints from showing and bots receiving the legs on -dev mode for debugging purposes.

Обновление: 7 окт. 2022 в 8:15

* Fixed issue with buttonless crouching (eg. being in a vent, etc) resulting in the legs standing up to full height.

Обновление: 5 окт. 2022 в 9:54

* Added RenderLegsOnLowDetail to settings.cfg. Set to false by default.
* Attempt to fix flashlight shadows from the legs model.
* Fixed legs still appearing from +USEing stuff spawned from scripts, like in the Holdout mutation.

Обновление: 30 септ. 2022 в 20:45

* Disabled disastrous check that keeps bugging out the items on legs system for the entire lifespan of the mod.

Обновление: 27 септ. 2022 в 2:18

* Fixed incomplete sets of items on legs still showing when legs are made invisible. (eg. on a ladder, being pounced, etc)
* Compatibility with custom scripts and plugins that change your survivor.
Items on your legs will no longer be desynced from your proper attachments when you change.

Обновление: 25 септ. 2022 в 4:08

* Fixed items on your legs not disappearing and reappearing due to the last fudged update.
Starting pistol bug remains fixed.