tModLoader

tModLoader

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Update: 2 Aug, 2023 @ 5:50am

Version 0.8.7 has been published to Stable (v2023.6) learn more @ https://forums.terraria.org/index.php?threads/1-4-beta-nexperience-mod-leveling-mod-for-terraria.83122/
Fixed a issue where size variant npcs weren't having their level correctly set.
Changed the design of the game mode changing interface.

Update: 28 Jul, 2023 @ 3:17pm

Version 0.8.6 has been published to Preview learn more @ https://forums.terraria.org/index.php?threads/1-4-beta-nexperience-mod-leveling-mod-for-terraria.83122/
Ported to tModLoader 1.4.4.
Added support to Remix seed on game modes.

Update: 12 Jun, 2023 @ 1:08pm

Version 0.8.5.2 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/1-4-beta-nexperience-mod-leveling-mod-for-terraria.83122/
The mod will no longer stop you from changing game mode if there's something that counts as a boss in the world.
=> That change has been done, because there's the possibility any mod might spawn a boss within the world, but the player isn't facing it yet.
You'll no longer get exp reduction when having companions from TerraGuardians mod following you.

Update: 8 Jun, 2023 @ 6:14pm

Version 0.8.5.1 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/1-4-beta-nexperience-mod-leveling-mod-for-terraria.83122/
Fixed an issue where players couldn't change game mode, depending on world difficulty and position of game mode on the list.

Update: 7 Jun, 2023 @ 7:45pm

Version 0.8.5 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/1-4-beta-nexperience-mod-leveling-mod-for-terraria.83122/
Fixed an issue where max companions count wasn't increasing with Charisma points.
Added extra mod calls.
=> If you're interested in modding with this mod, or add mod support to it, better check the mod github.
You can now change the game mode on the Status Window.
=> Currently, only Regular RPG Mode and Free Mode are available.
Free Mode Rearrives.

Update: 30 Dec, 2022 @ 9:21pm

Version 0.8.4.1 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/1-4-beta-nexperience-mod-leveling-mod-for-terraria.83122/
Fixed an issue with transforming monsters having incorrect health after transforming.
The problem was actually more complicated than this, but let's leave it as this.

Update: 4 Nov, 2022 @ 1:42pm

Version 0.8.4 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/1-4-beta-nexperience-mod-leveling-mod-for-terraria.83122/
Fixed bug where the Underworld and Dungeon would be recognized as other biomes.
Nailhead will now have its projectile damage multiplier forced to 100%.
That means there will be no change in its nails damage, since the nails damage is based on the npc damage.
Enabled Multiplayer for testing.
Players status aren't being sync'd correctly, but that doesn't actually hinder PvE experience.

Update: 4 Nov, 2022 @ 12:40am

Version 0.8.3.3 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/1-4-beta-nexperience-mod-leveling-mod-for-terraria.83122/
Changed how the town npc levels are handled, to avoid issues when multiplayer comes out.
-> That doesn't means that multiplayer support is implemented.

Update: 2 Nov, 2022 @ 2:48pm

Version 0.8.3.2 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/1-4-beta-nexperience-mod-leveling-mod-for-terraria.83122/
Added a way of making the health regeneration scale with your character health change.
That also affects debuffs.
Can't change yet game mode, beside there is a part of the configuration related to that.
Definitelly fixed the status points spending issue now.

Update: 14 Sep, 2022 @ 11:26pm

Version 0.8.3.1 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/1-4-beta-nexperience-mod-leveling-mod-for-terraria.83122/
Fixed issue where you couldn't acquire exp anymore.