Project Zomboid

Project Zomboid

Shops and Traders
Showing 1-10 of 92 entries
< 1  2  3 ... 10 >
Update: 24 Aug @ 9:54am

8/24/25
- Fixes edge-case with shop names breaking.

Update: 23 Aug @ 11:01am

8/23/25
- Fixes rounding error when stacking money using Immersive-Currency.

Update: 22 Aug @ 11:05am

8/22/25
- Support for SpnCharCustom UI changes - which pushes the wallet button down with too many traits.

Update: 21 Aug @ 5:59am

- Missing Items (from removed mods) won't appear in stores, can still be managed.

Update: 19 Aug @ 2:36pm

- Added support for Immersive Currency.

Update: 15 Aug @ 6:56am

- Tweak: Selecting shops follow vanilla 'isBlocked' check logic.
- Click on container to browse shop fixed.
- Shops now show markers (system developed from Last Stand Together).

Update: 13 Aug @ 10:55am

- Added PTBR/PT translations. Credit: Seeker.
- Tweak: Clicking containers browses the store.
- Fix: Store-Assignment requires the object to be a valid container.

Update: 5 Aug @ 12:52pm

- Added sanity check for splitting $0.01 to $0.

Update: 4 Aug @ 12:36pm

- Tweak: Added protection to shop import/export to avoid trying to process broken tables.
- Tweak: Refactored the way shop import/export interacts with the UI, added more information to the display.
- Tweak: Added additional on-create check for wallet balance. (Helpful for mp-logins)
- Fix: Added sanity checks for container names.
- Removed: 'LastAged' field for listings - caused food to instant-age (as if just found) when purchased.

Update: 27 Jul @ 5:50pm

Added single-player support for utilizing shops. (Without Debug on)