Project Zomboid

Project Zomboid

Shops and Traders
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Uppdatering: 24 aug @ 9:54

8/24/25
- Fixes edge-case with shop names breaking.

Uppdatering: 23 aug @ 11:01

8/23/25
- Fixes rounding error when stacking money using Immersive-Currency.

Uppdatering: 22 aug @ 11:05

8/22/25
- Support for SpnCharCustom UI changes - which pushes the wallet button down with too many traits.

Uppdatering: 21 aug @ 5:59

- Missing Items (from removed mods) won't appear in stores, can still be managed.

Uppdatering: 19 aug @ 14:36

- Added support for Immersive Currency.

Uppdatering: 15 aug @ 6:56

- Tweak: Selecting shops follow vanilla 'isBlocked' check logic.
- Click on container to browse shop fixed.
- Shops now show markers (system developed from Last Stand Together).

Uppdatering: 13 aug @ 10:55

- Added PTBR/PT translations. Credit: Seeker.
- Tweak: Clicking containers browses the store.
- Fix: Store-Assignment requires the object to be a valid container.

Uppdatering: 5 aug @ 12:52

- Added sanity check for splitting $0.01 to $0.

Uppdatering: 4 aug @ 12:36

- Tweak: Added protection to shop import/export to avoid trying to process broken tables.
- Tweak: Refactored the way shop import/export interacts with the UI, added more information to the display.
- Tweak: Added additional on-create check for wallet balance. (Helpful for mp-logins)
- Fix: Added sanity checks for container names.
- Removed: 'LastAged' field for listings - caused food to instant-age (as if just found) when purchased.

Uppdatering: 27 jul @ 17:50

Added single-player support for utilizing shops. (Without Debug on)