Project Zomboid

Project Zomboid

Toxic Zones STALKER version
目前顯示第 1-10 項,共 18 項
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更新:2023 年 3 月 10 日 @ 上午 9:26

-Fixed sync of sandbox values.

更新:2023 年 3 月 10 日 @ 上午 8:41

-Fixed wrong sandbox option default value.

更新:2023 年 3 月 9 日 @ 上午 11:54

-Added sandbox options to control mask filter duration, toxic zone damage and Geiger Counter detection range (Sponsored by Akari).

更新:2023 年 3 月 8 日 @ 上午 8:12

-Changed overriding method for ISAdminPanelUI.lua to improve compatibility with other mods.

更新:2022 年 9 月 11 日 @ 下午 2:18

-Internal code redone to avoid performance issues, add or remove a zone to restart the system in your server (if any zone isn't working properly delete and create it again).
-Re-added green screen effect when inside a toxic zone.
-Added helmets from STALKER Armor Pack to the list of protective gear.
-Added recipes to convert masks from Survivor Zombie mod into STALKER Armor Pack masks.
-Geiger Counter now detects zones from one extra tile away.

更新:2022 年 8 月 31 日 @ 上午 8:37

Reverted to investigate FPS issues in MP.

更新:2022 年 8 月 31 日 @ 上午 8:13

-More changes to hopefully fix FPS drops.

更新:2022 年 8 月 31 日 @ 上午 7:41

-Improved visual overlay code to fix FPS drops.

更新:2022 年 8 月 30 日 @ 下午 3:19

-Added green fog effect to the screen.

更新:2022 年 8 月 28 日 @ 上午 7:19

-Geiger Counter now only works if kept in the main inventory (use bags to "turn it off").
-Geiger Counter's sound volume reduced from 60% to 20%.