XCOM 2
Pet Rock Perk Pack
Wyświetlanie 81-90 z 93 pozycji
< 1 ... 7  8  9  10 >
Aktualizacja: 10 lutego 2023 o godz. 21:37

Fixes to High Card, Joker, and Royal Flush.. Template error that made some abilities not show up

Aktualizacja: 9 lutego 2023 o godz. 20:53

Tedster found my problem with getting holotargeter, shield, and rocket launcher to work... it was a typo. So those are added back into jack of all trades, wild card, high card, joker, and royal flush.

Aktualizacja: 6 lutego 2023 o godz. 17:04

Localization fixes for Jack Of All Trades, High Card, Joker, and Royal Flush... forgot to include vektor rifle in the localization.

Aktualizacja: 3 lutego 2023 o godz. 11:42

Added: Jack of All Trades, Wild Card, High Card, Joker, and Royal Flush.

They are abilities that grant additional abilities based of equipped weapons

Things to do: Figure out shield/rocket launcher because they didnt work with this code for some reason.

Aktualizacja: 27 grudnia 2022 o godz. 17:34

Fix for Perfected Guard, should work but didn't have time to test it, was a small typo

Aktualizacja: 7 grudnia 2022 o godz. 2:15

Added Tactical Movement and Perfected Guard

Tactical Movement is old Perfect Plan, Failsafe + Parkour

Perfected Guard makes the first guard action you use per turn a free action. Make sure to use this before other action granting things as i noticed if you do things in certain orders with other action granting things it wont proc.

Aktualizacja: 8 listopada 2022 o godz. 21:57

Added PRGrenadier, it grants a grenade slot and thats it.

Aktualizacja: 20 października 2022 o godz. 3:32

added a bunch of abilities that combine and interact with mitzrutis bullet arts for an upcoming rework to the pet rock class pack

Aktualizacja: 19 października 2022 o godz. 21:44

Added Hastened Resolve, Its Protect and Serve but actually works with One For All.

Aktualizacja: 19 września 2022 o godz. 4:00

Added Marauders Rage, It combines Infighter, Brawler, and Steadfast