Crusader Kings III

Crusader Kings III

Historic Invasions
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Update: 11 May, 2023 @ 10:38am

### Version 1.28.0
# checked for game version 1.9.* compatibility:
# send_interface_message: removed 'goto'
# event backgrounds: event_background -> reference
# traits: 'fame = yes' -> 'category = fame'
# events: 'type = empty' -> 'scope = none'
# changed several traits to tiered traits; add_trait_xp?
# removed old titles replaced in v1.22.0 and their associated compatibility checks (hi_update_story_to_new_title_effect)
# replaced k_teutonic_order with k_bassenheim and added a compatibility check
# replaced k_livonian_order with k_balk and added a compatibility check
# fixed several script typos
# buffed vassal opinion bonus for successful invasions to counteract the "offensive war" opinion malus; said buff is no longer listed individually for each vassal
# slightly changed color of e_timurid
# Almohads: added notification event for struggle involvement
# Knights: added decision to form the Teutonic State (empire)
# small localization changes

Update: 15 Apr, 2023 @ 1:55pm

### Version 1.27.8
# Turkic nomads no longer pick their culture and faith from a predetermined list. Instead, only cultures and faiths currently present in the steppe will be picked, i.e. new cultures might be picked as well.
# Ayyubid, Ghurid: added decisions to recruit Mamluk generals and regiments; currently, these do not yet have any negative effects on your realm stability

Update: 13 Apr, 2023 @ 9:20am

### Version 1.27.7
# guaranteed title destruction on inheritance has been moved within the landed title itself
# on_action for title destruction on gain same tier has been moved from 'on_title_gain_inheritance' to 'on_title_gain'
# Balgarsko: decision to establish the Bulgarian Empire is now always shown instead of only past 910.1.1
# Balgarsko: if the story would trigger but the Bulgarian Empire has already been established, the story is marked as complete
# Ludolfinger: if the story would trigger but the HRE has already been restored, the story is marked as complete
# Chola: now conquers a smaller area, no longer receives de jure kingdoms and receives fewer men at arms
# Chola: empire title is flagged for destruction on succession after the story ends (see: North Sea Empire)
# al-Qays: reduced troop numbers
# added debug mode decisions to manually trigger invasions; console commands are no longer needed
# fixed localization errors

Update: 5 Apr, 2023 @ 11:50am

### Version 1.27.6
# added seljuk_invasion.9998 to trigger seljuk_invasion.0002 via console

Update: 4 Apr, 2023 @ 9:00am

### Version 1.27.5
# added compatibility trigger 'is_historicinvasions_active = yes' for use in other mods
# if the mod 'Regional Immersion and Cultural Enrichment (RICE)' is active, settle_norse_character_in_neustria_decision is unavailable to not interfere in the struggle for Normandy

Update: 22 Feb, 2023 @ 8:25am

### Version 1.27.4.1
# reversed a compatibility change that was supposed to be included in a later version

Update: 22 Feb, 2023 @ 8:22am

### Version 1.27.4
# Fatimid: story 1 (northern Africa) ends once the Almoravids or Almohads spawn (small fallback; Almoravids can't spawn while the Fatimids are still active in the area)
# Seljuk Rûm: made scripted ruler younger and tried to pick a more logical randomized father
# Vlaanderen: Latin and Nicene emperors are now always rivals as soon as they receive their titles; alliances - if present - are broken instantly broken
# Vlaanderen: Latin / Nicene emperors are now more likely to start a reconquest war for the imperial provinces, the CB can now be used against anyone who holds land within a specific region

Update: 4 Feb, 2023 @ 3:04pm

### Version 1.27.3
# decision to settle a Norse character in Normandy is no longer linked with the de Hauteville game rule and instead has its own game rule setting, since William 'the Conqueror' also features a Norse invader
# decision to settle a Norse character in Normandy is no longer available to Charles 'the Bald' to delay the decision by a few years

Update: 31 Jan, 2023 @ 8:34am

### Version 1.27.2
# adjusted on_actions structure
# fixed localization errors

Update: 29 Jan, 2023 @ 6:02am

### Version 1.27.1
# added modded alternative to the become_chakravarti_decision to catch custom empires as well as new empires introduced by this mod
# Ghaznavid: are now Karluk instead of Oghuz culture
# Almohad: Amghar ibn Tumart is now celibate
# Sangama: Bukka now is the designated heir of Harihara
# Sangama: Harihara & Bukka are now friends
# Sangama: Harihara is now chaste & celibate
# Sangama: added Maravve Nayakiti, spouse of Bahvana Sangama
# shortened story maintenance frequency and turned it into a script value
# turned story successtion weirdness frequency into a script value