Barotrauma

Barotrauma

Monster Hunter Barotruma
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Uppdatering: 24 aug, 2024 @ 19:01

Fixed red errors, changed armor cost, adjusted armor defense, lowered amount to be bought, and added difficulty levels to shop. Balanced weapon costs, added new spear animations (need balance feedback on damage) If it works out. Then I will use these to add to insect glaives to the mod.

Uppdatering: 22 maj, 2024 @ 22:39

fixed recipes not being visible

Uppdatering: 25 dec, 2023 @ 6:00

Fixed armor, made the elders and blacks use boss health bar

Uppdatering: 4 okt, 2023 @ 4:04

fixed depth for palico and missing png

Uppdatering: 3 sep, 2023 @ 0:18

Safi'Jiiva, Xeno'jiiva, shogun, and Daiymo have been added. With weapons and armor for Safi and Xeno with just weapons for Shogun and Daiymo.

Light bow guns now share an ammo and a "basic" ammo is avaible to make.
Heavy bowguns have gotten the same treatment.

Armors have been a little balanced. Not too much changed.
Physics have been added for Alatreon, Fatalis, Xeno'Jiiva and Safi'jiiva. I'll add them to the lower tier armors after seeing how works out. Both in reception and in framerate (it runs fine solo but haven't tested multiplayer)

Uppdatering: 9 jun, 2023 @ 17:50

Reduced damg of monster blasts from 15 to 5. Reduced hp of the Dotus family a bit. Since they spawn in hordes and have armor.

Uppdatering: 11 maj, 2023 @ 16:31

Fixed weapon hurting the player

Uppdatering: 29 apr, 2023 @ 12:53

Fixed crush depth and sword damaging user

Uppdatering: 19 mar, 2023 @ 18:46

updated for depth

Uppdatering: 13 nov, 2022 @ 17:51

fixed fatalis, fixed explosive blast effect