Barotrauma

Barotrauma

Monster Hunter Barotruma
Menampilkan1-10 dari 26 kiriman
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Pembaruan: 24 Agu 2024 @ 7:01pm

Fixed red errors, changed armor cost, adjusted armor defense, lowered amount to be bought, and added difficulty levels to shop. Balanced weapon costs, added new spear animations (need balance feedback on damage) If it works out. Then I will use these to add to insect glaives to the mod.

Pembaruan: 22 Mei 2024 @ 10:39pm

fixed recipes not being visible

Pembaruan: 25 Des 2023 @ 6:00am

Fixed armor, made the elders and blacks use boss health bar

Pembaruan: 4 Okt 2023 @ 4:04am

fixed depth for palico and missing png

Pembaruan: 3 Sep 2023 @ 12:18am

Safi'Jiiva, Xeno'jiiva, shogun, and Daiymo have been added. With weapons and armor for Safi and Xeno with just weapons for Shogun and Daiymo.

Light bow guns now share an ammo and a "basic" ammo is avaible to make.
Heavy bowguns have gotten the same treatment.

Armors have been a little balanced. Not too much changed.
Physics have been added for Alatreon, Fatalis, Xeno'Jiiva and Safi'jiiva. I'll add them to the lower tier armors after seeing how works out. Both in reception and in framerate (it runs fine solo but haven't tested multiplayer)

Pembaruan: 9 Jun 2023 @ 5:50pm

Reduced damg of monster blasts from 15 to 5. Reduced hp of the Dotus family a bit. Since they spawn in hordes and have armor.

Pembaruan: 11 Mei 2023 @ 4:31pm

Fixed weapon hurting the player

Pembaruan: 29 Apr 2023 @ 12:53pm

Fixed crush depth and sword damaging user

Pembaruan: 19 Mar 2023 @ 6:46pm

updated for depth

Pembaruan: 13 Nov 2022 @ 5:51pm

fixed fatalis, fixed explosive blast effect