Barotrauma

Barotrauma

Monster Hunter Barotruma
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Update: 24 aug 2024 om 19:01

Fixed red errors, changed armor cost, adjusted armor defense, lowered amount to be bought, and added difficulty levels to shop. Balanced weapon costs, added new spear animations (need balance feedback on damage) If it works out. Then I will use these to add to insect glaives to the mod.

Update: 22 mei 2024 om 22:39

fixed recipes not being visible

Update: 25 dec 2023 om 6:00

Fixed armor, made the elders and blacks use boss health bar

Update: 4 okt 2023 om 4:04

fixed depth for palico and missing png

Update: 3 sep 2023 om 0:18

Safi'Jiiva, Xeno'jiiva, shogun, and Daiymo have been added. With weapons and armor for Safi and Xeno with just weapons for Shogun and Daiymo.

Light bow guns now share an ammo and a "basic" ammo is avaible to make.
Heavy bowguns have gotten the same treatment.

Armors have been a little balanced. Not too much changed.
Physics have been added for Alatreon, Fatalis, Xeno'Jiiva and Safi'jiiva. I'll add them to the lower tier armors after seeing how works out. Both in reception and in framerate (it runs fine solo but haven't tested multiplayer)

Update: 9 jun 2023 om 17:50

Reduced damg of monster blasts from 15 to 5. Reduced hp of the Dotus family a bit. Since they spawn in hordes and have armor.

Update: 11 mei 2023 om 16:31

Fixed weapon hurting the player

Update: 29 apr 2023 om 12:53

Fixed crush depth and sword damaging user

Update: 19 mrt 2023 om 18:46

updated for depth

Update: 13 nov 2022 om 17:51

fixed fatalis, fixed explosive blast effect