Barotrauma

Barotrauma

Monster Hunter Barotruma
Viser 1–10 av 26 bidrag
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Oppdatering: 24. aug. 2024 @ 19.01

Fixed red errors, changed armor cost, adjusted armor defense, lowered amount to be bought, and added difficulty levels to shop. Balanced weapon costs, added new spear animations (need balance feedback on damage) If it works out. Then I will use these to add to insect glaives to the mod.

Oppdatering: 22. mai 2024 @ 22.39

fixed recipes not being visible

Oppdatering: 25. des. 2023 @ 6.00

Fixed armor, made the elders and blacks use boss health bar

Oppdatering: 4. okt. 2023 @ 4.04

fixed depth for palico and missing png

Oppdatering: 3. sep. 2023 @ 0.18

Safi'Jiiva, Xeno'jiiva, shogun, and Daiymo have been added. With weapons and armor for Safi and Xeno with just weapons for Shogun and Daiymo.

Light bow guns now share an ammo and a "basic" ammo is avaible to make.
Heavy bowguns have gotten the same treatment.

Armors have been a little balanced. Not too much changed.
Physics have been added for Alatreon, Fatalis, Xeno'Jiiva and Safi'jiiva. I'll add them to the lower tier armors after seeing how works out. Both in reception and in framerate (it runs fine solo but haven't tested multiplayer)

Oppdatering: 9. juni 2023 @ 17.50

Reduced damg of monster blasts from 15 to 5. Reduced hp of the Dotus family a bit. Since they spawn in hordes and have armor.

Oppdatering: 11. mai 2023 @ 16.31

Fixed weapon hurting the player

Oppdatering: 29. apr. 2023 @ 12.53

Fixed crush depth and sword damaging user

Oppdatering: 19. mars 2023 @ 18.46

updated for depth

Oppdatering: 13. nov. 2022 @ 17.51

fixed fatalis, fixed explosive blast effect