MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

FrankenMech Foray
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Update: 27 Jul, 2022 @ 7:34pm

- improved lookout weapon hardpoints
- further improved poltroon weapon hardpoints
- removed dummy melee slots from a few frankenmechs that no longer needed them for arm yaw (apparently a recent YAML update changed how it limited arm yaw)

Update: 27 Jul, 2022 @ 12:21am

- added new cicada / javelin frankenmech
- added new black knight / marauder frankenmech
- changed squall cockpit (internal only) and slightly altered quirk
- changed ballista cockpit
- improved poltroon weapon hardpoints

Update: 25 Jul, 2022 @ 1:05pm

- removed endo steel structure from all frankenmech default loadouts
- added new battlemaster / orion frankenmech
- renamed dynamite to termite
- fixed vinegaroon head weapon slot blocking general equipment (e.g. heatsink)
- added visible CASE equipment to mortar
- improved warden weapon hardpoints
- overhauled squall
- set up unique hardpoint files (mod compatibility insurance)

Update: 20 Jul, 2022 @ 1:36pm

- added new commando / urbanmech frankenmech
- added vinegaroon minimal jump jet capability
- changed vinegaroon head weapon slot type to ballistic / energy

Update: 18 Jul, 2022 @ 11:29pm

- fixed vinegaroon arm weapon slot overlap
- fixed vinegaroon head weapon destruction
- fixed vinegaroon default weapon groups
- rebuilt unitcards

Update: 18 Jul, 2022 @ 2:49pm

- initial public release

Update: 17 Jul, 2022 @ 7:29pm

- private test 3

Update: 16 Jul, 2022 @ 3:04pm

- private test 2

Update: 15 Jul, 2022 @ 8:12pm

- private test 1