Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Opdatering: 11. juli 2023 kl. 15:59

1.4.0

Additions
Added more Germanic factions to the map
Paved roads for eastern factions

Changes
Reworked building prices to be more expensive
Reworked some start positions
Walls now hinder settlement growth
Finally gave Vindelici a unique symbol

Fixes
Fixed Parthia not being able to build high tier barracks
Made factions more aggressive

Opdatering: 15. juni 2023 kl. 21:36

1.3.6

Fixes
Fixed some texture issues involving the Danymok port
Removed Libyan Spearmen from Numidia as was originally intended

Opdatering: 14. juni 2023 kl. 16:55

1.3.5

Additions
Added tribal surnames for germanic factions
Two experimental intros for Sparta and Macedon

Changes
Made minor factions less aggressive, so when you reach faraway places it's not just one massive minor faction empire of generic units

Fixes
Mod should now work seamlessly with Rome 2 music submod

Opdatering: 5. juni 2023 kl. 11:01

1.3.4

Fixes
Hotfix for Danymok patch, implementing additional features that were initially overlooked

Opdatering: 4. juni 2023 kl. 17:28

1.3.3

Additions
Implemented units from Danymok's latest update

Changes
Buffed starts for Aedui, Semnones, Britons

Inadvertently removes unique select voices from non-danymok added units, to be fixed soon

Opdatering: 2. maj 2023 kl. 10:37

1.3.2

Fixes
Fixed barbarian stone walls being invisible, among other things.

Opdatering: 26. apr. 2023 kl. 13:17

1.3.1

Additions
Leader pictures for main menu factions

Fixes
Fixed Seleucid garrison at Tisa

Opdatering: 24. apr. 2023 kl. 13:59

1.3.0

Consider your prior saves forfeit.

Additions
Ported to Kirsi's Map

Bosporan Kingdom playable
Bactria playable
Colchis playable
Parthia playable
Scythia playable
Magadha Empire added (indian factions still WIP)
Ganim's UI implemented
Many more character names
Massively improved historical family trees for most factions

Changes
Certain factions have been relocated/renamed to fit the map
Lusitani now replace Spain (textures match nicely)
Rome is split once again

Removals
Rise of Empires campaign removed indefinitely

Opdatering: 14. mar. 2023 kl. 13:09

1.2.0

Additions
Danymok's Units and Egypt mods implemented
Ganim's Enhanced Sounds mod implemented
Barbarians now have access to huge cities, stone walls, buildings from BI

More names for Armenia and Parthia (from Corythus' Imperial Truth mod)
New greek characters have patronymic surnames (initial dynasties still need work)

Opdatering: 1. feb. 2023 kl. 14:56

1.1.0

No changes documented