Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Secret Societies: Harmonists
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Pembaruan: 3 Agu @ 11:47am

Changed Havens to require a minimum appeal of -2 (was min. 0) to combat the negative appeal effects of some features (rainforest, marsh, etc).

Pembaruan: 23 Jul @ 7:56pm

Minor update to hopefully fix incompatibility with Sukritact's Urban Identities (Havens were not being properly recognized as unimproved for gameplay effects, per the design of the Haven).

Pembaruan: 31 Okt 2024 @ 5:42pm

Fixed a bug with displaying languages correctly

Pembaruan: 21 Agu 2024 @ 6:31pm

Fixed an issue with the last version's tooltip for ley line adjacency always showing up, whether you are in hermetic order or not.

Pembaruan: 15 Agu 2024 @ 8:01pm

With this mod enabled, Hermetic Order's ley line adjacency bonuses are now restored to the district placement UI.

Pembaruan: 26 Jun 2024 @ 8:16pm

Fixed a bug that caused significant desyncs in multiplayer.

Pembaruan: 2 Jun 2024 @ 9:30am

Pembaruan: 29 Feb 2024 @ 7:14pm

Updated this so that when this mod is enabled, the Hermetic Order's usual adjacency bonuses are replaced with a slightly odd version of the adjacency bonus - it will no longer appear on the tile when placing districts, but will appear when the district is completed.

This method was previously used on the Hermetic Order mod, but it made more logical sense to have it work this way. This is done to deny access to this adjacency bonus for Harmonists.

Pembaruan: 21 Jun 2023 @ 5:02pm

Added compatibility for Secret Societies Enhanced (earlier promotions).

Pembaruan: 5 Jun 2023 @ 1:24pm