Left 4 Dead 2
Battlefield 3 Engineer for Nick
กำลังแสดง 1-5 จาก 5 รายการ
อัปเดต: 14 ส.ค. 2014 @ 3: 39pm

- The arms weight has been improved so they are not that stick each other
- The main model weight has been improved as well
- Improved the attachments on his back

อัปเดต: 4 ส.ค. 2014 @ 1: 15pm

- Improved the shaders of the textures (Big thanks to Max)
- Improved the exponent and gloss (Thanks to Max)
- Improved the View Model Arms

อัปเดต: 16 ก.ค. 2014 @ 11: 57am

- Improved ths smooth on the sleeve

อัปเดต: 12 ก.ค. 2014 @ 12: 24am

- Improved the normal map texture
- Fixed some glitched texture on the cap
- Added Specular and Exponent and a Mask for a better lighting
- Changed the texture of the Arms and change the sleeve of the first person arms using the Engineer one
- Improved the VGUI (Thanks to Splinks)
- Changed the path for finding the texture of the arms, so there's no more conflict

อัปเดต: 7 ก.ค. 2014 @ 2: 28pm